using System.IO; namespace COM3D2.MeidoPhotoStudio.Plugin { public class SceneMetadata { public short Version { get; init; } public bool Environment { get; init; } public bool MMConverted { get; init; } public int MaidCount { get; init; } public void WriteMetadata(BinaryWriter writer) { writer.Write(Version); writer.Write(Environment); writer.Write(MaidCount); writer.Write(MMConverted); } public static SceneMetadata ReadMetadata(BinaryReader reader) { return new() { Version = reader.ReadVersion(), Environment = reader.ReadBoolean(), MaidCount = reader.ReadInt32(), MMConverted = reader.ReadBoolean() }; } public void Deconstruct( out short version, out bool environment, out bool mmConverted, out int maidCount ) { version = Version; environment = Environment; mmConverted = MMConverted; maidCount = MaidCount; } } }