using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace COM3D2.MeidoPhotoStudio.Plugin { public class MaidCallWindow : BaseMainWindow { private MeidoManager meidoManager; private MaidSelectorPane maidSelectorPane; private Button placementButton; private Button placementOKButton; public MaidCallWindow(MeidoManager meidoManager) : base() { this.meidoManager = meidoManager; placementButton = new Button("Normal"); placementButton.ControlEvent += (o, a) => Debug.Log("Change placement"); Controls.Add(placementButton); placementOKButton = new Button("OK"); placementOKButton.ControlEvent += (o, a) => Debug.Log("Placement changed"); Controls.Add(placementOKButton); maidSelectorPane = new MaidSelectorPane(meidoManager); } public override void Draw(params GUILayoutOption[] layoutOptions) { GUILayout.BeginHorizontal(); placementButton.Draw(GUILayout.Width(150)); placementOKButton.Draw(); GUILayout.EndHorizontal(); maidSelectorPane.Draw(); } } }