using System; using UnityEngine; namespace COM3D2.MeidoPhotoStudio.Plugin { using static CustomGizmo; public abstract class DragPoint : MonoBehaviour { private static readonly int layer = (int) Mathf.Log(LayerMask.GetMask("AbsolutFront"), 2); public const float defaultAlpha = 0.75f; private static GameObject dragPointParent; private const float doubleClickSensitivity = 0.3f; private Func position; private Func rotation; private Collider collider; private Renderer renderer; private bool reinitializeDrag; protected bool Transforming => CurrentDragType >= DragType.MoveXZ; protected bool Special => CurrentDragType == DragType.Select || CurrentDragType == DragType.Delete; protected bool Moving => CurrentDragType == DragType.MoveXZ || CurrentDragType == DragType.MoveY; protected bool Rotating => CurrentDragType >= DragType.RotLocalXZ && CurrentDragType <= DragType.RotLocalY; protected bool Scaling => CurrentDragType == DragType.Scale; protected bool Selecting => CurrentDragType == DragType.Select; protected bool Deleting => CurrentDragType == DragType.Delete; private Vector3 startMousePosition; protected static Camera camera = GameMain.Instance.MainCamera.camera; public enum DragType { None, Ignore, Select, Delete, MoveXZ, MoveY, RotLocalXZ, RotY, RotLocalY, Scale } public Transform MyObject { get; protected set; } public GameObject MyGameObject => MyObject.gameObject; private float startDoubleClick; private Vector3 screenPoint; private Vector3 startOffset; private Vector3 newOffset; public static Material dragPointMaterial = new Material(Shader.Find("CM3D2/Trans_AbsoluteFront")); public static readonly Color defaultColour = new Color(0f, 0f, 0f, 0.4f); public Vector3 OriginalScale { get; private set; } private Vector3 baseScale; public Vector3 BaseScale { get => baseScale; protected set { baseScale = value; transform.localScale = BaseScale * DragPointScale; } } private float dragPointScale = 1f; public float DragPointScale { get => dragPointScale; set { dragPointScale = value; transform.localScale = BaseScale * dragPointScale; } } public GameObject GizmoGo { get; protected set; } public CustomGizmo Gizmo { get; protected set; } private DragType oldDragType; private DragType currentDragType; protected DragType CurrentDragType { get => currentDragType; set { if (value != oldDragType) { currentDragType = value; reinitializeDrag = true; oldDragType = currentDragType; ApplyDragType(); } } } private bool dragPointEnabled = true; public bool DragPointEnabled { get => dragPointEnabled; set { if (dragPointEnabled == value) return; dragPointEnabled = value; ApplyDragType(); } } private bool gizmoEnabled = true; public bool GizmoEnabled { get => GizmoGo != null && gizmoEnabled; set { if (GizmoGo == null || (gizmoEnabled == value)) return; gizmoEnabled = value; ApplyDragType(); } } static DragPoint() { InputManager.Register(MpsKey.DragSelect, KeyCode.A, "Select handle mode"); InputManager.Register(MpsKey.DragDelete, KeyCode.D, "Delete handle mode"); InputManager.Register(MpsKey.DragMove, KeyCode.Z, "Move handle mode"); InputManager.Register(MpsKey.DragRotate, KeyCode.X, "Rotate handle mode"); InputManager.Register(MpsKey.DragScale, KeyCode.C, "Scale handle mode"); InputManager.Register(MpsKey.DragFinger, KeyCode.Space, "Show finger handles"); } private void Awake() { BaseScale = OriginalScale = transform.localScale; collider = GetComponent(); renderer = GetComponent(); ApplyDragType(); } private static GameObject DragPointParent() { return dragPointParent ? dragPointParent : (dragPointParent = new GameObject("[MPS DragPoint Parent]")); } public static T Make(PrimitiveType primitiveType, Vector3 scale) where T : DragPoint { GameObject dragPointGo = GameObject.CreatePrimitive(primitiveType); dragPointGo.transform.SetParent(DragPointParent().transform, false); dragPointGo.transform.localScale = scale; dragPointGo.layer = 8; T dragPoint = dragPointGo.AddComponent(); dragPoint.renderer.material = dragPointMaterial; dragPoint.renderer.material.color = defaultColour; return dragPoint; } public virtual void Initialize(Func position, Func rotation) { this.position = position; this.rotation = rotation; } public virtual void Set(Transform myObject) { MyObject = myObject; gameObject.name = $"[MPS DragPoint: {MyObject.name}]"; } public virtual void AddGizmo(float scale = 0.25f, GizmoMode mode = GizmoMode.Local) { Gizmo = CustomGizmo.Make(MyObject, scale, mode); GizmoGo = Gizmo.gameObject; Gizmo.GizmoVisible = false; ApplyDragType(); } protected virtual void ApplyDragType() { } public void ApplyProperties(bool active = false, bool visible = false, bool gizmo = false) { collider.enabled = active; renderer.enabled = visible; if (Gizmo) Gizmo.GizmoVisible = gizmo; } protected void ApplyColour(Color colour) => renderer.material.color = colour; protected void ApplyColour(float r, float g, float b, float a = defaultAlpha) { ApplyColour(new Color(r, g, b, a)); } protected Vector3 MouseDelta() => Utility.MousePosition - startMousePosition; protected bool OtherDragType() { return InputManager.GetKey(MpsKey.DragSelect) || InputManager.GetKey(MpsKey.DragDelete) || InputManager.GetKey(MpsKey.DragMove) || InputManager.GetKey(MpsKey.DragRotate) || InputManager.GetKey(MpsKey.DragScale) || InputManager.GetKey(MpsKey.DragFinger); } protected Vector3 CursorPosition() { Vector3 mousePosition = Utility.MousePosition; return camera.ScreenToWorldPoint(new Vector3(mousePosition.x, mousePosition.y, screenPoint.z)) + startOffset - newOffset; } protected virtual void Update() { transform.position = position(); transform.eulerAngles = rotation(); UpdateDragType(); } protected virtual void OnMouseDown() { screenPoint = camera.WorldToScreenPoint(transform.position); startMousePosition = Utility.MousePosition; startOffset = transform.position - camera.ScreenToWorldPoint( new Vector3(startMousePosition.x, startMousePosition.y, screenPoint.z) ); newOffset = transform.position - MyObject.position; } protected virtual void OnMouseDrag() { if (reinitializeDrag) { reinitializeDrag = false; OnMouseDown(); } if (collider.enabled && startMousePosition != Utility.MousePosition) Drag(); } protected abstract void UpdateDragType(); protected abstract void Drag(); protected virtual void OnMouseUp() { if ((Time.time - startDoubleClick) < doubleClickSensitivity) { startDoubleClick = -1f; OnDoubleClick(); } else { startDoubleClick = Time.time; } } protected virtual void OnDoubleClick() { } private void OnEnable() { if (position != null) { transform.position = position(); transform.eulerAngles = rotation(); } if (GizmoGo) GizmoGo.SetActive(true); ApplyDragType(); } private void OnDisable() { if (GizmoGo) GizmoGo.SetActive(false); } protected virtual void OnDestroy() => Destroy(GizmoGo); } }