using UnityEngine; namespace MeidoPhotoStudio.Plugin; public static class Modal { private static BaseWindow currentModal; public static bool Visible { get => currentModal?.Visible ?? false; set { if (currentModal is null) return; currentModal.Visible = value; } } public static void Show(BaseWindow modalWindow) { if (currentModal is not null) Close(); currentModal = modalWindow; Visible = true; } public static void Close() { Visible = false; currentModal = null; } public static void Draw() { var windowStyle = new GUIStyle(GUI.skin.box); currentModal.WindowRect = GUI.ModalWindow(currentModal.WindowID, currentModal.WindowRect, currentModal.GUIFunc, string.Empty, windowStyle); } }