using System.IO; namespace COM3D2.MeidoPhotoStudio.Plugin { public class MessageWindowManagerSerializer : Serializer { private const short version = 1; public override void Serialize(MessageWindowManager manager, BinaryWriter writer) { writer.Write(MessageWindowManager.header); writer.WriteVersion(version); writer.Write(manager.ShowingMessage); writer.Write(manager.FontSize); writer.Write(manager.MessageName); writer.Write(manager.MessageText); } public override void Deserialize(MessageWindowManager manager, BinaryReader reader, SceneMetadata metadata) { manager.CloseMessagePanel(); _ = reader.ReadVersion(); var showingMessage = reader.ReadBoolean(); manager.FontSize = reader.ReadInt32(); var messageName = reader.ReadString(); var messageText = reader.ReadString(); if (showingMessage) manager.ShowMessage(messageName, messageText); } } }