using System.IO; namespace COM3D2.MeidoPhotoStudio.Plugin { public class BlurEffectSerializer : Serializer { private const short version = 1; public override void Serialize(BlurEffectManager effect, BinaryWriter writer) { writer.Write(BlurEffectManager.header); writer.WriteVersion(version); writer.Write(effect.Active); writer.Write(effect.BlurSize); } public override void Deserialize(BlurEffectManager effect, BinaryReader reader, SceneMetadata metadata) { _ = reader.ReadVersion(); var active = reader.ReadBoolean(); effect.BlurSize = reader.ReadSingle(); effect.SetEffectActive(active); } } }