using System.IO; namespace COM3D2.MeidoPhotoStudio.Plugin { public class DragPointLightSerializer : Serializer { private const short version = 1; private static Serializer LightPropertySerializer => Serialization.Get(); public override void Serialize(DragPointLight light, BinaryWriter writer) { writer.WriteVersion(version); LightProperty[] lightList = GetLightProperties(light); for (var i = 0; i < 3; i++) LightPropertySerializer.Serialize(lightList[i], writer); writer.Write(light.MyObject.position); writer.Write((int) light.SelectedLightType); writer.Write(light.IsColourMode); writer.Write(light.IsDisabled); } public override void Deserialize(DragPointLight light, BinaryReader reader, SceneMetadata metadata) { _ = reader.ReadVersion(); LightProperty[] lightList = GetLightProperties(light); for (var i = 0; i < 3; i++) LightPropertySerializer.Deserialize(lightList[i], reader, metadata); light.MyObject.position = reader.ReadVector3(); light.SetLightType((DragPointLight.MPSLightType) reader.ReadInt32()); light.IsColourMode = reader.ReadBoolean(); light.IsDisabled = reader.ReadBoolean(); } private static LightProperty[] GetLightProperties(DragPointLight light) => Utility.GetFieldValue(light, "LightProperties"); } }