#21 Prop (and maybe other things) initial rotation is incorrect

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aberta %!s(int64=3) %!d(string=hai) anos por habeebweeb · 1 comentarios

I noticed that resetting the rotation of some props (Holding X and double clicking the drag point) results in the prop's rotation to differ from the rotation it was spawned in. A prop may be spawned upright but resetting the rotation will result in it being rotated 90° along the x axis from it's initial rotation.

This could have been introduced when prop spawning was changed to add support for PartsEdit plugin.

I noticed that resetting the rotation of some props (Holding X and double clicking the drag point) results in the prop's rotation to differ from the rotation it was spawned in. A prop may be spawned upright but resetting the rotation will result in it being rotated 90° along the x axis from it's initial rotation. This could have been introduced when prop spawning was changed to add support for PartsEdit plugin.

Default rotation has been added for props 86bf809db0 and lights d1d1fb8b25

Default rotation has been added for props 86bf809db0 and lights d1d1fb8b25
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