habeebweeb
|
b2d45addf8
Use CharacterMgr.Activate to load meidos
|
4 years ago |
habeebweeb
|
a8512bf2ff
Add OnDestroy to ensure gizmo is destroyed
|
4 years ago |
habeebweeb
|
6b06a0138a
Fix issue with dragpoint mesh getting darker
|
4 years ago |
habeebweeb
|
fd00386639
Change pupil size slider right limit
|
4 years ago |
habeebweeb
|
f993079f82
Fix bug where returning to the menu crashes game
|
4 years ago |
habeebweeb
|
0dc8068f7a
Add free look updating
|
4 years ago |
habeebweeb
|
b3c35f279b
Add changing slider bounds
|
4 years ago |
habeebweeb
|
7b73881821
Add eye rotate in/outwards and remove eye limits
|
4 years ago |
habeebweeb
|
720b025c47
Add IK toggle pane
|
4 years ago |
habeebweeb
|
3148e1700e
Modify accKami translations to better fit UI
|
4 years ago |
habeebweeb
|
99e3ce00a0
Add free look and maid clothing toggles
|
4 years ago |
habeebweeb
|
30c0f02a42
Make slight change to GUI visibility
|
4 years ago |
habeebweeb
|
ae254463bb
Move mask change to Meido and add clothing mask
|
4 years ago |
habeebweeb
|
61bc2b76ba
Modify slider to use Bound to clamp slider values
|
4 years ago |
habeebweeb
|
a7ce5e589a
Enable GUI after drawing main window content
|
4 years ago |
habeebweeb
|
c9688854bf
Add Bound function
|
4 years ago |
habeebweeb
|
a8ce0cbb0c
Nest SerializePoseList in Constants
|
4 years ago |
habeebweeb
|
b43ab4beab
Change clothing toggle keys
|
4 years ago |
habeebweeb
|
9526d07dce
Oraganize panes by window
|
4 years ago |
habeebweeb
|
cb4d13d301
Use null conditional for event handlers
|
4 years ago |
habeebweeb
|
ba9d15fc87
Initial commit
|
4 years ago |