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@@ -1,36 +1,33 @@
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<Project Sdk="Microsoft.Net.Sdk">
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- <PropertyGroup>
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- <TargetFramework>net35</TargetFramework>
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- <AssemblyName>COM3D2.MeidoPhotoStudio.Plugin</AssemblyName>
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- <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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- <FrameworkPathOverride Condition="'$(TargetFramework)' == 'net35'">$(MSBuildProgramFiles32)\Reference Assemblies\Microsoft\Framework\.NETFramework\v3.5\Profile\Client</FrameworkPathOverride>
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- </PropertyGroup>
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- <ItemGroup>
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- <Reference Include="Assembly-CSharp">
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- <HintPath>..\lib\Assembly-CSharp.dll</HintPath>
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- </Reference>
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- <Reference Include="Assembly-CSharp-firstpass">
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- <HintPath>..\lib\Assembly-CSharp-firstpass.dll</HintPath>
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- </Reference>
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- <Reference Include="Assembly-UnityScript-firstpass">
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- <HintPath>..\lib\Assembly-UnityScript-firstpass.dll</HintPath>
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- </Reference>
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- <Reference Include="ExIni">
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- <HintPath>..\lib\ExIni.dll</HintPath>
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- </Reference>
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- <Reference Include="UnityEngine">
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- <HintPath>..\lib\UnityEngine.dll</HintPath>
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- </Reference>
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- <Reference Include="UnityInjector">
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- <HintPath>..\lib\UnityInjector.dll</HintPath>
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- </Reference>
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- <Reference Include="Newtonsoft.Json">
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- <HintPath>..\lib\Newtonsoft.Json.dll</HintPath>
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- </Reference>
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- </ItemGroup>
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- <ItemGroup>
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- <Content Include="Config\**">
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- <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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- </Content>
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- </ItemGroup>
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+ <PropertyGroup>
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+ <TargetFramework>net35</TargetFramework>
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+ <AssemblyName>COM3D2.MeidoPhotoStudio</AssemblyName>
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+ <GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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+ <FrameworkPathOverride Condition="'$(TargetFramework)' == 'net35'">$(MSBuildProgramFiles32)\Reference Assemblies\Microsoft\Framework\.NETFramework\v3.5\Profile\Client</FrameworkPathOverride>
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+ </PropertyGroup>
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+ <ItemGroup>
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+ <Reference Include="Assembly-CSharp">
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+ <HintPath>..\lib\Assembly-CSharp.dll</HintPath>
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+ </Reference>
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+ <Reference Include="Assembly-CSharp-firstpass">
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+ <HintPath>..\lib\Assembly-CSharp-firstpass.dll</HintPath>
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+ </Reference>
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+ <Reference Include="Assembly-UnityScript-firstpass">
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+ <HintPath>..\lib\Assembly-UnityScript-firstpass.dll</HintPath>
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+ </Reference>
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+ <Reference Include="UnityEngine">
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+ <HintPath>..\lib\UnityEngine.dll</HintPath>
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+ </Reference>
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+ <Reference Include="Newtonsoft.Json">
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+ <HintPath>..\lib\Newtonsoft.Json.dll</HintPath>
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+ </Reference>
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+ <Reference Include="BepInEx.dll">
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+ <HintPath>..\lib\BepInEx.dll</HintPath>
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+ </Reference>
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+ </ItemGroup>
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+ <ItemGroup>
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+ <Content Include="Config\**">
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+ <CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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+ </Content>
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+ </ItemGroup>
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</Project>
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