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@@ -8,31 +8,56 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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{
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private MeidoManager meidoManager;
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+ // TODO: Consider placing in external file to be user editable
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private static readonly Dictionary<string, float[]> SliderRange = new Dictionary<string, float[]>()
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{
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+ // Eye Shut
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["eyeclose"] = new[] { 0f, 1f },
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+ // Eye Smile
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["eyeclose2"] = new[] { 0f, 1f },
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+ // Glare
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["eyeclose3"] = new[] { 0f, 1f },
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+ // Wide Eyes
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["eyebig"] = new[] { 0f, 1f },
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+ // Wink 1
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["eyeclose6"] = new[] { 0f, 1f },
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+ // Wink 2
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["eyeclose5"] = new[] { 0f, 1f },
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+ // Highlight
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["hitomih"] = new[] { 0f, 2f },
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- ["hitomis"] = new[] { 0f, 1f },
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+ // Pupil Size
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+ ["hitomis"] = new[] { 0f, 3f },
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+ // Brow 1
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["mayuha"] = new[] { 0f, 1f },
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+ // Brow 2
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["mayuw"] = new[] { 0f, 1f },
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+ // Brow Up
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["mayuup"] = new[] { 0f, 0.8f },
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+ // Brow Down 1
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["mayuv"] = new[] { 0f, 0.8f },
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+ // Brow Down 2
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["mayuvhalf"] = new[] { 0f, 0.9f },
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+ // Mouth Open 1
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["moutha"] = new[] { 0f, 1f },
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+ // Mouth Open 2
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["mouths"] = new[] { 0f, 0.9f },
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+ // Mouth Narrow
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["mouthc"] = new[] { 0f, 1f },
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+ // Mouth Widen
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["mouthi"] = new[] { 0f, 1f },
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+ // Smile
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["mouthup"] = new[] { 0f, 1.4f },
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+ // Frown
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["mouthdw"] = new[] { 0f, 1f },
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+ // Mouth Pucker
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["mouthhe"] = new[] { 0f, 1f },
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+ // Grin
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["mouthuphalf"] = new[] { 0f, 2f },
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+ // Tongue Out
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["tangout"] = new[] { 0f, 1f },
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+ // Tongue Up
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["tangup"] = new[] { 0f, 0.7f },
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+ // Tongue Base
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["tangopen"] = new[] { 0f, 1f }
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};
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