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@@ -7,7 +7,7 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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internal abstract class DragPoint : MonoBehaviour
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{
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public const float defaultAlpha = 0.75f;
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- private static GameObject dragPointParent = new GameObject("[MPS DragPoint Parent]");
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+ private static GameObject dragPointParent;
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private const float doubleClickSensitivity = 0.3f;
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private Func<Vector3> position;
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private Func<Vector3> rotation;
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@@ -108,10 +108,16 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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ApplyDragType();
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}
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+ private static GameObject DragPointParent()
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+ {
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+ if (dragPointParent == null) dragPointParent = new GameObject("[MPS DragPoint Parent]");
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+ return dragPointParent;
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+ }
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+
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public static T Make<T>(PrimitiveType primitiveType, Vector3 scale) where T : DragPoint
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{
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GameObject dragPointGo = GameObject.CreatePrimitive(primitiveType);
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- dragPointGo.transform.SetParent(dragPointParent.transform, false);
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+ dragPointGo.transform.SetParent(DragPointParent().transform, false);
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dragPointGo.transform.localScale = scale;
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dragPointGo.layer = 8;
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