|
@@ -1,4 +1,4 @@
|
|
-using System;
|
|
|
|
|
|
+using System;
|
|
using System.IO;
|
|
using System.IO;
|
|
using System.Collections.Generic;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Linq;
|
|
@@ -250,16 +250,15 @@ namespace COM3D2.MeidoPhotoStudio.Converter
|
|
binaryWriter.Write(kankyo ? kankyoMagic : int.Parse(strArray3[1]));
|
|
binaryWriter.Write(kankyo ? kankyoMagic : int.Parse(strArray3[1]));
|
|
|
|
|
|
SerializeEnvironment(strArray3, binaryWriter, kankyo);
|
|
SerializeEnvironment(strArray3, binaryWriter, kankyo);
|
|
-
|
|
|
|
SerializeLights(strArray3, strArray4, strArray5, strArray7, binaryWriter);
|
|
SerializeLights(strArray3, strArray4, strArray5, strArray7, binaryWriter);
|
|
-
|
|
|
|
- SerializeMessage(strArray3, binaryWriter);
|
|
|
|
-
|
|
|
|
SerializeEffect(strArray4, binaryWriter);
|
|
SerializeEffect(strArray4, binaryWriter);
|
|
-
|
|
|
|
SerializeProp(strArray3, strArray6, binaryWriter);
|
|
SerializeProp(strArray3, strArray6, binaryWriter);
|
|
|
|
|
|
- SerializeMaid(strArray2, binaryWriter);
|
|
|
|
|
|
+ if (!kankyo)
|
|
|
|
+ {
|
|
|
|
+ SerializeMessage(strArray3, binaryWriter);
|
|
|
|
+ SerializeMaid(strArray2, binaryWriter);
|
|
|
|
+ }
|
|
|
|
|
|
binaryWriter.Write("END");
|
|
binaryWriter.Write("END");
|
|
|
|
|