|
@@ -286,7 +286,8 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
|
|
|
else
|
|
|
{
|
|
|
GameObject obj = GameMain.Instance.BgMgr.CreateAssetBundle(assetName)
|
|
|
- ?? Resources.Load<GameObject>("Prefab/" + assetName);
|
|
|
+ ?? Resources.Load<GameObject>("Prefab/" + assetName)
|
|
|
+ ?? Resources.Load<GameObject>("BG/" + assetName);
|
|
|
try
|
|
|
{
|
|
|
dogu = GameObject.Instantiate<GameObject>(obj);
|