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@@ -171,6 +171,9 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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{
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dragPoint.Value.gameObject.SetActive(false);
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}
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+ DragPoint[Bone.Head].SetDragProp(false, true, false);
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+ DragPoint[Bone.Body].SetDragProp(false, true, false);
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+ DragPoint[Bone.Cube].SetDragProp(false, true, true);
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}
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}
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@@ -250,6 +253,10 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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DragPoint[Bone.Body].gameObject.SetActive(true);
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DragPoint[Bone.Cube].gameObject.SetActive(cubeActive);
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}
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+ else if (ikMode == IKMode.UpperRot || ikMode == IKMode.RotLocal)
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+ {
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+ DragPoint[Bone.Head].gameObject.SetActive(true);
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+ }
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else
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{
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DragPoint[Bone.Body].gameObject.SetActive(false);
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