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@@ -535,10 +535,10 @@ namespace COM3D2.MeidoPhotoStudio.Converter
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{
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{
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// bloom
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// bloom
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binaryWriter.Write(Plugin.BloomEffectManager.header);
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binaryWriter.Write(Plugin.BloomEffectManager.header);
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- binaryWriter.Write(float.Parse(strArray4[2])); // intensity
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+ binaryWriter.Write(float.Parse(strArray4[2]) / 5.7f * 100f); // intensity
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binaryWriter.Write((int)float.Parse(strArray4[3])); // blur iterations
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binaryWriter.Write((int)float.Parse(strArray4[3])); // blur iterations
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binaryWriter.WriteColour(new Color( // bloom threshold colour
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binaryWriter.WriteColour(new Color( // bloom threshold colour
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- float.Parse(strArray4[4]), float.Parse(strArray4[5]), float.Parse(strArray4[6]), 1f
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+ 1f - float.Parse(strArray4[4]), 1f - float.Parse(strArray4[5]), 1f - float.Parse(strArray4[6]), 1f
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));
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));
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binaryWriter.Write(int.Parse(strArray4[7]) == 1); // hdr
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binaryWriter.Write(int.Parse(strArray4[7]) == 1); // hdr
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binaryWriter.Write(int.Parse(strArray4[1]) == 1); // active
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binaryWriter.Write(int.Parse(strArray4[1]) == 1); // active
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