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@@ -234,7 +234,7 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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public static void InitializePoses()
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{
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// Load Poses
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- string poseListJson = File.ReadAllText(Path.Combine(configPath, "mm_pose_list.json"));
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+ string poseListJson = File.ReadAllText(Path.Combine(configPath, "Database\\mm_pose_list.json"));
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List<SerializePoseList> poseLists = JsonConvert.DeserializeObject<List<SerializePoseList>>(poseListJson);
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foreach (SerializePoseList poseList in poseLists)
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@@ -433,7 +433,7 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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List<string> DoguList = DoguDict[customDoguCategories[DoguCategory.Other]];
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- string ignoreListPath = Path.Combine(configPath, "bg_ignore_list.json");
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+ string ignoreListPath = Path.Combine(configPath, "Database\\bg_ignore_list.json");
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string ignoreListJson = File.ReadAllText(ignoreListPath);
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string[] ignoreList = JsonConvert.DeserializeObject<IEnumerable<string>>(ignoreListJson).ToArray();
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@@ -462,7 +462,7 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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}
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// Get cherry picked dogu that I can't find in the game files
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- string doguExtendPath = Path.Combine(configPath, "extra_dogu.json");
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+ string doguExtendPath = Path.Combine(configPath, "Database\\extra_dogu.json");
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string doguExtendJson = File.ReadAllText(doguExtendPath);
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DoguList.AddRange(JsonConvert.DeserializeObject<IEnumerable<string>>(doguExtendJson));
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@@ -589,7 +589,7 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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MenuDataBase menuDataBase = GameMain.Instance.MenuDataBase;
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- string ignoreListJson = File.ReadAllText(Path.Combine(configPath, "bg_ignore_list.json"));
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+ string ignoreListJson = File.ReadAllText(Path.Combine(configPath, "Database\\bg_ignore_list.json"));
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string[] ignoreList = JsonConvert.DeserializeObject<IEnumerable<string>>(ignoreListJson).ToArray();
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HashSet<string> doguHashSet = new HashSet<string>(StringComparer.InvariantCultureIgnoreCase);
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