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@@ -1,4 +1,4 @@
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-using System;
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+using System;
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using System.IO;
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using System.Collections;
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using System.Collections.Generic;
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@@ -11,6 +11,7 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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{
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using Input = InputManager;
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[BepInPlugin(pluginGuid, pluginName, pluginVersion)]
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+ [BepInDependency("org.bepinex.plugins.unityinjectorloader", BepInDependency.DependencyFlags.SoftDependency)]
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public class MeidoPhotoStudio : BaseUnityPlugin
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{
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private static readonly CameraMain mainCamera = GameMain.Instance.MainCamera;
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