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@@ -14,6 +14,7 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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private Quaternion currentRotation;
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public Quaternion DefaultRotation { get; set; } = Quaternion.identity;
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public Vector3 DefaultPosition { get; set; } = Vector3.zero;
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+ public Vector3 DefaultScale { get; set; } = Vector3.one;
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public float ScaleFactor { get; set; } = 1f;
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public bool ConstantScale { get; set; }
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public static readonly Color moveColour = new Color(0.2f, 0.5f, 0.95f, defaultAlpha);
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@@ -112,24 +113,28 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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{
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if (Scaling)
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{
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- MyObject.localScale = Vector3.one;
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+ MyObject.localScale = DefaultScale;
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OnScale();
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OnEndScale();
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}
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if (Rotating)
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{
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- MyObject.rotation = DefaultRotation;
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+ ResetRotation();
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OnRotate();
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}
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if (Moving)
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{
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- MyObject.position = DefaultPosition;
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+ ResetPosition();
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OnMove();
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}
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}
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+ protected virtual void ResetPosition() => MyObject.position = DefaultPosition;
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+
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+ protected virtual void ResetRotation() => MyObject.rotation = DefaultRotation;
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+
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protected override void OnMouseUp()
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{
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base.OnMouseUp();
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