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				@@ -80,14 +80,15 @@ namespace COM3D2.MeidoPhotoStudio.Plugin 
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				         static Constants() 
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				         { 
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				-            string modsPath = Path.Combine(BepInEx.Paths.GameRootPath, @"Mod\MeidoPhotoStudio"); 
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				- 
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				-            customPosePath = Path.Combine(modsPath, customPoseDirectory); 
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				-            customHandPath = Path.Combine(modsPath, customHandDirectory); 
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				-            scenesPath = Path.Combine(modsPath, sceneDirectory); 
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				-            kankyoPath = Path.Combine(modsPath, kankyoDirectory); 
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				             configPath = Path.Combine(BepInEx.Paths.ConfigPath, configDirectory); 
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				+            string presetPath = Path.Combine(configPath, "Presets"); 
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				+ 
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				+            customPosePath = Path.Combine(presetPath, customPoseDirectory); 
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				+            customHandPath = Path.Combine(presetPath, customHandDirectory); 
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				+            scenesPath = Path.Combine(configPath, sceneDirectory); 
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				+            kankyoPath = Path.Combine(configPath, kankyoDirectory); 
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				+ 
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				             string[] directories = new[] { customPosePath, customHandPath, scenesPath, kankyoPath, configPath }; 
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				             foreach (string directory in directories) 
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				@@ -432,7 +433,7 @@ namespace COM3D2.MeidoPhotoStudio.Plugin 
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				             List<string> DoguList = DoguDict[customDoguCategories[DoguCategory.Other]]; 
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				-            string ignoreListPath = Path.Combine(configPath, "mm_ignore_list.json"); 
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				+            string ignoreListPath = Path.Combine(configPath, "bg_ignore_list.json"); 
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				             string ignoreListJson = File.ReadAllText(ignoreListPath); 
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				             string[] ignoreList = JsonConvert.DeserializeObject<IEnumerable<string>>(ignoreListJson).ToArray(); 
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				@@ -461,7 +462,7 @@ namespace COM3D2.MeidoPhotoStudio.Plugin 
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				             } 
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				             // Get cherry picked dogu that I can't find in the game files 
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				-            string doguExtendPath = Path.Combine(configPath, "mm_dogu_extend.json"); 
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				+            string doguExtendPath = Path.Combine(configPath, "extra_dogu.json"); 
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				             string doguExtendJson = File.ReadAllText(doguExtendPath); 
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				             DoguList.AddRange(JsonConvert.DeserializeObject<IEnumerable<string>>(doguExtendJson)); 
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