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@@ -9,6 +9,7 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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[BepInPlugin(pluginGuid, pluginName, pluginVersion)]
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public class MeidoPhotoStudio : BaseUnityPlugin
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{
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+ private static CameraMain mainCamera = GameMain.Instance.MainCamera;
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private const string pluginGuid = "com.habeebweeb.com3d2.meidophotostudio";
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public const string pluginName = "MeidoPhotoStudio";
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public const string pluginVersion = "0.0.0";
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@@ -126,6 +127,7 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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private void OnSceneLoaded(Scene scene, LoadSceneMode sceneMode)
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{
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currentScene = (Constants.Scene)scene.buildIndex;
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+ ResetCalcNearClip();
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}
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private void Initialize()
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@@ -162,8 +164,11 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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private void Activate()
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{
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if (!initialized) Initialize();
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+
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+ SetNearClipPlane();
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+
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uiActive = true;
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- isActive = true;
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+ active = true;
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meidoManager.Activate();
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environmentManager.Activate();
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@@ -181,8 +186,10 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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{
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if (meidoManager.Busy) return;
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+ ResetCalcNearClip();
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+
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uiActive = false;
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- isActive = false;
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+ active = false;
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meidoManager.Deactivate();
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environmentManager.Deactivate();
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@@ -195,5 +202,20 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
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GameObject dailyPanel = GameObject.Find("UI Root")?.transform.Find("DailyPanel")?.gameObject;
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dailyPanel?.SetActive(true);
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}
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+
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+ private void SetNearClipPlane()
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+ {
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+ mainCamera.StopAllCoroutines();
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+ mainCamera.m_bCalcNearClip = false;
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+ mainCamera.camera.nearClipPlane = 0.01f;
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+ }
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+
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+ private void ResetCalcNearClip()
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+ {
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+ if (mainCamera.m_bCalcNearClip) return;
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+ mainCamera.StopAllCoroutines();
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+ mainCamera.m_bCalcNearClip = true;
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+ mainCamera.Start();
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+ }
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}
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}
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