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@@ -3,7 +3,7 @@ using UnityEngine;
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namespace COM3D2.MeidoPhotoStudio.Plugin
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{
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- internal class MaidPlacementUtility
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+ internal static class MaidPlacementUtility
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{
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private static readonly float pi = Mathf.PI;
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private static readonly float tau = Mathf.PI * 2f;
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