Initially reset to the world zero but needs to reset to local zero.
@@ -53,6 +53,8 @@ namespace COM3D2.MeidoPhotoStudio.Plugin
gameObject.SetActive(false);
}
+ protected override void ResetPosition() => Control.transform.localPosition = DefaultPosition;
+
protected override void ApplyDragType()
{
ApplyProperties(Moving, Moving, false);