/*
    This file contains the upper limit for face blend values.

    The values must be a real number that is greater than or equal to 1 otherwise they will be ignored.

    The default limit for the majority, if not all, of the blend values used in studio mode is 1 so setting a limit 
    below that doesn't really make sense.
*/
{
    // Eye Shut
    "eyeclose": 1,
    // Eye Smile
    "eyeclose2": 1,
    // Glare
    "eyeclose3": 1,
    // Wide Eyes
    "eyebig": 1,
    // Wink 1
    "eyeclose6": 1,
    // Wink 2
    "eyeclose5": 1,
    // Highlight
    "hitomih": 2,
    // Pupil Size
    "hitomis": 3,
    // Brow 1
    "mayuha": 1,
    // Brow 2
    "mayuw": 1,
    // Brow Up
    "mayuup": 1,
    // Brow Down 1
    "mayuv": 1,
    // Brow Down 2
    "mayuvhalf": 1,
    // Mouth Open 1
    "moutha": 1,
    // Mouth Open 2
    "mouths": 1,
    // Mouth Narrow
    "mouthc": 1,
    // Mouth Widen
    "mouthi": 1,
    // Smile
    "mouthup": 1.4,
    // Frown
    "mouthdw": 1,
    // Mouth Pucker
    "mouthhe": 1,
    // Grin
    "mouthuphalf": 2,
    // Tongue Out
    "tangout": 1,
    // Tongue Up
    "tangup": 1,
    // Tongue Base
    "tangopen": 1
}
/*
These are alternative limits that further expand the range of the sliders.
These limits expand the expressiveness of the GP-01 FB face that couldn't be achieved with the default limits.

Since these limits would be way too much for non GP-01 FB faces, they aren't the default.
{
    // Eye Shut
    "eyeclose": 1,
    // Eye Smile
    "eyeclose2": 1,
    // Glare
    "eyeclose3": 3.5,
    // Wide Eyes
    "eyebig": 4,
    // Wink 1
    "eyeclose6": 1,
    // Wink 2
    "eyeclose5": 1,
    // Highlight
    "hitomih": 2,
    // Pupil Size
    "hitomis": 3,
    // Brow 1
    "mayuha": 3,
    // Brow 2
    "mayuw": 2,
    // Brow Up
    "mayuup": 2,
    // Brow Down 1
    "mayuv": 2,
    // Brow Down 2
    "mayuvhalf": 2,
    // Mouth Open 1
    "moutha": 1.2,
    // Mouth Open 2
    "mouths": 1,
    // Mouth Narrow
    "mouthc": 1.2,
    // Mouth Widen
    "mouthi": 1.5,
    // Smile
    "mouthup": 1.5,
    // Frown
    "mouthdw": 1.5,
    // Mouth Pucker
    "mouthhe": 1.5,
    // Grin
    "mouthuphalf": 2,
    // Tongue Out
    "tangout": 2,
    // Tongue Up
    "tangup": 2,
    // Tongue Base
    "tangopen": 2
}
*/
