# ModMM

Make MultipleMaids great again.

Decompiled version of 22.1 with some edits.

## Edits done

* Removed EXE filters
* Split `MultipleMaids.cs` into partial classes for easier editing
* Removed constructor and moved variable initialization into class body
* Formatted code with CodeFormatter
* RAM fix by a fellow anon
* Fix for COM3D2 1.18
* Read BGs and Prop Items from PhotoMode instead of having them hardcoded

## Note

The code is still messy and requires a lot of editing.

Credits go to the original dev of MultipleMaids.

### Message to original author

Learn to code, mate.