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Bootstrap
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eda196fda8
Use TryParseAssemblyName wherever possible
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%!s(int64=4) %!d(string=hai) anos |
Configuration
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798d008f1d
Document all undocumented code
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%!s(int64=4) %!d(string=hai) anos |
Console
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1c32115fa2
Implement cross-platform improvements from master
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%!s(int64=4) %!d(string=hai) anos |
Contract
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798d008f1d
Document all undocumented code
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%!s(int64=4) %!d(string=hai) anos |
Logging
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fc8129010d
Clarify log source of Harmony as HarmonyX
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%!s(int64=4) %!d(string=hai) anos |
Properties
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dc5d9f444f
Initial framework split
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%!s(int64=4) %!d(string=hai) anos |
BepInEx.Core.csproj
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9a63f84461
Add log source for Harmony logs
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%!s(int64=4) %!d(string=hai) anos |
Paths.cs
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0b7db81420
Set GameRootPath to outside the game.app folder on OSX
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%!s(int64=4) %!d(string=hai) anos |
Utility.cs
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eda196fda8
Use TryParseAssemblyName wherever possible
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%!s(int64=4) %!d(string=hai) anos |