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- using System;
- using System.Runtime.InteropServices;
- using System.Security.Permissions;
- namespace BepInEx.ConsoleUtil
- {
- internal class Kon
- {
- #region pinvoke
- [DllImport("kernel32.dll", SetLastError = true)]
- private static extern bool GetConsoleScreenBufferInfo(IntPtr hConsoleOutput, out CONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
- [DllImport("kernel32.dll", SetLastError = true)]
- private static extern bool SetConsoleTextAttribute(IntPtr hConsoleOutput, short attributes);
- [DllImport("kernel32.dll", SetLastError = true)]
- private static extern IntPtr GetStdHandle(int nStdHandle);
- #endregion
- #region Types
- private struct CONSOLE_SCREEN_BUFFER_INFO
- {
- internal COORD dwSize;
- internal COORD dwCursorPosition;
- internal short wAttributes;
- internal SMALL_RECT srWindow;
- internal COORD dwMaximumWindowSize;
- }
- private struct COORD
- {
- internal short X;
- internal short Y;
- }
- private struct SMALL_RECT
- {
- internal short Left;
- internal short Top;
- internal short Right;
- internal short Bottom;
- }
- private static readonly IntPtr INVALID_HANDLE_VALUE = new IntPtr(-1);
- #endregion
- #region Private
- private static short ConsoleColorToColorAttribute(short color, bool isBackground)
- {
- if ((color & -16) != 0)
- throw new ArgumentException("Arg_InvalidConsoleColor");
- if (isBackground)
- color <<= 4;
- return color;
- }
- private static CONSOLE_SCREEN_BUFFER_INFO GetBufferInfo(bool throwOnNoConsole, out bool succeeded)
- {
- succeeded = false;
- if (!(conOut == INVALID_HANDLE_VALUE))
- {
- try
- {
- // FIXME: Windows console shouldn't be used in other OSs in the first place
- CONSOLE_SCREEN_BUFFER_INFO console_SCREEN_BUFFER_INFO;
- if (!GetConsoleScreenBufferInfo(conOut, out console_SCREEN_BUFFER_INFO))
- {
- bool consoleScreenBufferInfo = GetConsoleScreenBufferInfo(GetStdHandle(-12), out console_SCREEN_BUFFER_INFO);
- if (!consoleScreenBufferInfo)
- consoleScreenBufferInfo = GetConsoleScreenBufferInfo(GetStdHandle(-10), out console_SCREEN_BUFFER_INFO);
-
- if (!consoleScreenBufferInfo)
- if (Marshal.GetLastWin32Error() == 6 && !throwOnNoConsole)
- return default(CONSOLE_SCREEN_BUFFER_INFO);
- }
- succeeded = true;
- return console_SCREEN_BUFFER_INFO;
- }
- catch (EntryPointNotFoundException)
- {
- // Fails under unsupported OSes
- }
- }
- if (!throwOnNoConsole)
- return default(CONSOLE_SCREEN_BUFFER_INFO);
- throw new Exception("IO.IO_NoConsole");
- }
- private static void SetConsoleColor(bool isBackground, ConsoleColor c)
- {
- new UIPermission(UIPermissionWindow.SafeTopLevelWindows).Demand();
- var color = ConsoleColorToColorAttribute((short)c, isBackground);
- bool flag;
- var bufferInfo = GetBufferInfo(false, out flag);
- if (!flag)
- return;
- var num = bufferInfo.wAttributes;
- num &= (short)(isBackground ? -241 : -16);
- num = (short)((ushort)num | (ushort)color);
- SetConsoleTextAttribute(conOut, num);
- }
- private static ConsoleColor GetConsoleColor(bool isBackground)
- {
- bool flag;
- var bufferInfo = GetBufferInfo(false, out flag);
- if (!flag)
- return isBackground ? ConsoleColor.Black : ConsoleColor.Gray;
- return ColorAttributeToConsoleColor((short)(bufferInfo.wAttributes & 240));
- }
- private static ConsoleColor ColorAttributeToConsoleColor(short c)
- {
- if ((short)(c & 255) != 0)
- c >>= 4;
- return (ConsoleColor)c;
- }
- internal static IntPtr conOut = IntPtr.Zero;
- #endregion
- #region Public
- public static void ResetConsoleColor()
- {
- SetConsoleColor(true, ConsoleColor.Black);
- SetConsoleColor(false, ConsoleColor.Gray);
- }
- public static ConsoleColor ForegroundColor
- {
- get { return GetConsoleColor(false); }
- set { SetConsoleColor(false, value); }
- }
- public static ConsoleColor BackgroundColor
- {
- get { return GetConsoleColor(true); }
- set { SetConsoleColor(true, value); }
- }
- #endregion
- }
- }
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