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- using System;
- using System.Runtime.CompilerServices;
- using MonoMod.Utils;
- namespace BepInEx.IL2CPP
- {
- /// <summary>
- ///
- /// Based on https://github.com/kubo/funchook
- /// </summary>
- internal abstract class MemoryBuffer
- {
- /// <summary>
- /// Common page size on Unix and Windows (4k).
- /// </summary>
- protected const int PAGE_SIZE = 0x1000;
- /// <summary>
- /// Allocation granularity on Windows (but can be reused in other implementations).
- /// </summary>
- protected const int ALLOCATION_UNIT = 0x100000;
- private static MemoryBuffer instance;
- public static MemoryBuffer Instance => instance ??= Init();
- public abstract IntPtr Allocate(IntPtr func);
- public abstract void Free(IntPtr buffer);
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- protected static long RoundDown(long num, long unit)
- {
- return num & ~(unit - 1);
- }
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- protected static long RoundUp(long num, long unit)
- {
- return (num + unit - 1) & ~ (unit - 1);
- }
- private static MemoryBuffer Init()
- {
- if (PlatformHelper.Is(Platform.Windows))
- return new WindowsMemoryBuffer();
- if (PlatformHelper.Is(Platform.Unix))
- return new UnixMemoryBuffer();
- throw new NotImplementedException();
- }
- }
- }
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