BaseUnityPlugin.cs 226 B

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  1. using System;
  2. using UnityEngine;
  3. namespace BepInEx
  4. {
  5. /// <summary>
  6. /// The base plugin type, that is loaded into the game.
  7. /// </summary>
  8. public abstract class BaseUnityPlugin : MonoBehaviour
  9. {
  10. }
  11. }