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Bootstrap
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4d7e5cac2b
TypeLoader: don't write error when a native DLL is found
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%!s(int64=4) %!d(string=hai) anos |
Configuration
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0591e6b8b2
Limit line.Split in Reload()
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%!s(int64=4) %!d(string=hai) anos |
Console
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a55939c947
Attempt a second fix for #139
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%!s(int64=4) %!d(string=hai) anos |
Contract
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78484b7070
Document all undocumented code; change access level of certain types to clean up API
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%!s(int64=4) %!d(string=hai) anos |
Logging
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5899ab0bee
Clarify log source of Harmony as HarmonyX
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%!s(int64=4) %!d(string=hai) anos |
Properties
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ba5d1c4796
Bump version to 5.3
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%!s(int64=4) %!d(string=hai) anos |
BepInEx.csproj
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bf79ce810c
Fix HarmonyX version for core
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%!s(int64=4) %!d(string=hai) anos |
Paths.cs
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f963d6c173
Set GameRootPath to outside the game.app folder on OSX
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%!s(int64=4) %!d(string=hai) anos |
ThreadingHelper.cs
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a41c082481
ThreadingHelper: Use Environment.ProcessorCount instead of SystemInfo.processorCount
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%!s(int64=4) %!d(string=hai) anos |
Utility.cs
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911375ace5
Use TryParseAssemblyName wherever possible
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%!s(int64=4) %!d(string=hai) anos |
packages.config
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bf79ce810c
Fix HarmonyX version for core
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%!s(int64=4) %!d(string=hai) anos |