BepInEx.Unity.csproj 3.2 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  4. <PropertyGroup>
  5. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  6. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  7. <ProjectGuid>{EAE9FAE6-8011-45A3-8B6E-0C7F14210533}</ProjectGuid>
  8. <OutputType>Library</OutputType>
  9. <AppDesignerFolder>Properties</AppDesignerFolder>
  10. <RootNamespace>BepInEx.Unity</RootNamespace>
  11. <AssemblyName>BepInEx.Unity</AssemblyName>
  12. <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
  13. <FileAlignment>512</FileAlignment>
  14. <Deterministic>true</Deterministic>
  15. </PropertyGroup>
  16. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  17. <DebugSymbols>true</DebugSymbols>
  18. <DebugType>full</DebugType>
  19. <Optimize>false</Optimize>
  20. <OutputPath>..\bin\Unity\</OutputPath>
  21. <DefineConstants>DEBUG;TRACE</DefineConstants>
  22. <ErrorReport>prompt</ErrorReport>
  23. <WarningLevel>4</WarningLevel>
  24. </PropertyGroup>
  25. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  26. <DebugType>none</DebugType>
  27. <Optimize>true</Optimize>
  28. <OutputPath>..\bin\Unity\</OutputPath>
  29. <DefineConstants>TRACE</DefineConstants>
  30. <ErrorReport>prompt</ErrorReport>
  31. <WarningLevel>4</WarningLevel>
  32. <DocumentationFile>..\bin\BepInEx.Unity.xml</DocumentationFile>
  33. </PropertyGroup>
  34. <ItemGroup>
  35. <Reference Include="System" />
  36. <Reference Include="System.Core" />
  37. <Reference Include="UnityEngine">
  38. <HintPath>..\lib\UnityEngine.dll</HintPath>
  39. <Private>False</Private>
  40. </Reference>
  41. </ItemGroup>
  42. <ItemGroup>
  43. <Compile Include="BaseUnityPlugin.cs" />
  44. <Compile Include="Bootstrap\UnityChainloader.cs" />
  45. <Compile Include="BepInExInstance.cs" />
  46. <Compile Include="Configuration\KeyboardShortcut.cs" />
  47. <Compile Include="Logging\UnityLogListener.cs" />
  48. <Compile Include="Logging\UnityLogSource.cs" />
  49. <Compile Include="Properties\AssemblyInfo.cs" />
  50. <Compile Include="ThreadingHelper.cs" />
  51. <Compile Include="UnityTomlTypeConverters.cs" />
  52. </ItemGroup>
  53. <ItemGroup>
  54. <ProjectReference Include="..\BepInEx.Core\BepInEx.Core.csproj">
  55. <Project>{4ffba620-f5ed-47f9-b90c-dad1316fd9b9}</Project>
  56. <Name>BepInEx.Core</Name>
  57. </ProjectReference>
  58. <ProjectReference Include="..\BepInEx.Preloader.Core\BepInEx.Preloader.Core.csproj">
  59. <Project>{15F8BC38-A761-4F93-8903-1B531AC5D9F9}</Project>
  60. <Name>BepInEx.Preloader.Core</Name>
  61. </ProjectReference>
  62. <ProjectReference Include="..\BepInEx.Preloader.Unity\BepInEx.Preloader.Unity.csproj">
  63. <Project>{d404c973-441d-48ed-b266-c21320ba0d87}</Project>
  64. <Name>BepInEx.Preloader.Unity</Name>
  65. </ProjectReference>
  66. </ItemGroup>
  67. <ItemGroup>
  68. <PackageReference Include="HarmonyX">
  69. <Version>2.1.1</Version>
  70. </PackageReference>
  71. </ItemGroup>
  72. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  73. </Project>