Bepis 56d90d9340 Handle main log file being locked, to allow multiple game instances %!s(int64=5) %!d(string=hai) anos
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ConsoleLogListener.cs 8ed78d9d54 Add config option for disabling harmony runtime patchers %!s(int64=5) %!d(string=hai) anos
DiskLogListener.cs 56d90d9340 Handle main log file being locked, to allow multiple game instances %!s(int64=5) %!d(string=hai) anos
ILogListener.cs 69efae63ed Completely change logger workflow %!s(int64=5) %!d(string=hai) anos
ILogSource.cs 69efae63ed Completely change logger workflow %!s(int64=5) %!d(string=hai) anos
LogEventArgs.cs 69efae63ed Completely change logger workflow %!s(int64=5) %!d(string=hai) anos
LogLevel.cs becdbed829 Fix whitespace issues %!s(int64=5) %!d(string=hai) anos
Logger.cs 65c07a3cb4 Move Logger class to BepInEx.Logging %!s(int64=5) %!d(string=hai) anos
ManualLogSource.cs 69efae63ed Completely change logger workflow %!s(int64=5) %!d(string=hai) anos
TraceLogSource.cs bdea7802f6 Make TraceLogSource log correctly %!s(int64=5) %!d(string=hai) anos
UnityLogListener.cs 5a103e9c99 Don't use Mono unmanaged call to determine Unity log icall %!s(int64=5) %!d(string=hai) anos
UnityLogSource.cs 69efae63ed Completely change logger workflow %!s(int64=5) %!d(string=hai) anos