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- <Project Sdk="Microsoft.NET.Sdk">
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- <AssemblyTitle>BepInEx.Unity</AssemblyTitle>
- <Product>BepInEx.Unity</Product>
- <OutputPath>..\bin\Unity\</OutputPath>
- <LangVersion>8</LangVersion>
- <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
- <GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
- <GenerateAssemblyCopyrightAttribute>false</GenerateAssemblyCopyrightAttribute>
- <GenerateAssemblyVersionAttribute>false</GenerateAssemblyVersionAttribute>
- <GenerateAssemblyInformationalVersionAttribute>false</GenerateAssemblyInformationalVersionAttribute>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <DebugType>full</DebugType>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>none</DebugType>
- <DocumentationFile>..\bin\BepInEx.Unity.xml</DocumentationFile>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="UnityEngine">
- <HintPath>..\lib\UnityEngine.dll</HintPath>
- <Private>False</Private>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <ProjectReference Include="..\BepInEx.Core\BepInEx.Core.csproj" />
- <ProjectReference Include="..\BepInEx.Preloader.Core\BepInEx.Preloader.Core.csproj" />
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- </ItemGroup>
- <ItemGroup>
- <PackageReference Include="HarmonyX" Version="2.1.1" />
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- <ItemGroup>
- <Folder Include="Properties" />
- </ItemGroup>
- <ItemGroup>
- <Compile Remove="Properties\AssemblyInfo.cs" />
- </ItemGroup>
- <Import Project="..\BepInEx.Shared\BepInEx.Shared.projitems" Label="Shared" />
- </Project>
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