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- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Linq;
- using System.Reflection;
- using System.Text;
- using System.Text.RegularExpressions;
- using BepInEx.Configuration;
- using BepInEx.Logging;
- using Mono.Cecil;
- namespace BepInEx.Bootstrap
- {
- public abstract class BaseChainloader<TPlugin>
- {
- #region Contract
- protected virtual string ConsoleTitle => $"BepInEx {typeof(Paths).Assembly.GetName().Version} - {Paths.ProcessName}";
- private bool _initialized = false;
- /// <summary>
- /// List of all <see cref="PluginInfo"/> instances loaded via the chainloader.
- /// </summary>
- public Dictionary<string, PluginInfo> Plugins { get; } = new Dictionary<string, PluginInfo>();
- /// <summary>
- /// Collection of error chainloader messages that occured during plugin loading.
- /// Contains information about what certain plugins were not loaded.
- /// </summary>
- public List<string> DependencyErrors { get; } = new List<string>();
- public virtual void Initialize(string gameExePath = null)
- {
- if (_initialized)
- throw new InvalidOperationException("Chainloader cannot be initialized multiple times");
- // Set vitals
- if (gameExePath != null)
- {
- // Checking for null allows a more advanced initialization workflow, where the Paths class has been initialized before calling Chainloader.Initialize
- // This is used by Preloader to use environment variables, for example
- Paths.SetExecutablePath(gameExePath);
- }
- InitializeLoggers();
- if (!Directory.Exists(Paths.PluginPath))
- Directory.CreateDirectory(Paths.PluginPath);
- if (!Directory.Exists(Paths.PatcherPluginPath))
- Directory.CreateDirectory(Paths.PatcherPluginPath);
- _initialized = true;
- Logger.LogMessage("Chainloader initialized");
- }
- protected virtual void InitializeLoggers()
- {
- if (ConsoleManager.ConfigConsoleEnabled.Value && !ConsoleManager.ConsoleActive)
- ConsoleManager.CreateConsole();
- if (ConsoleManager.ConsoleActive)
- {
- if (!Logger.Listeners.Any(x => x is ConsoleLogListener))
- Logger.Listeners.Add(new ConsoleLogListener());
- ConsoleManager.SetConsoleTitle(ConsoleTitle);
- }
- if (ConfigDiskLogging.Value)
- Logger.Listeners.Add(new DiskLogListener("LogOutput.log", ConfigDiskLoggingDisplayedLevel.Value, ConfigDiskAppend.Value, ConfigDiskLoggingInstantFlushing.Value, ConfigDiskLoggingFileLimit.Value));
- if (!TraceLogSource.IsListening)
- Logger.Sources.Add(TraceLogSource.CreateSource());
- if (!Logger.Sources.Any(x => x is HarmonyLogSource))
- Logger.Sources.Add(new HarmonyLogSource());
- }
- protected virtual IList<PluginInfo> DiscoverPlugins()
- {
- var pluginsToLoad = TypeLoader.FindPluginTypes(Paths.PluginPath, ToPluginInfo, HasBepinPlugins, "chainloader");
- return pluginsToLoad.SelectMany(p => p.Value).ToList();
- }
- protected virtual IList<PluginInfo> ModifyLoadOrder(IList<PluginInfo> plugins)
- {
- // We use a sorted dictionary to ensure consistent load order
- var dependencyDict = new SortedDictionary<string, IEnumerable<string>>(StringComparer.InvariantCultureIgnoreCase);
- var pluginsByGuid = new Dictionary<string, PluginInfo>();
- foreach (var pluginInfoGroup in plugins.GroupBy(info => info.Metadata.GUID))
- {
- PluginInfo loadedVersion = null;
- foreach (var pluginInfo in pluginInfoGroup.OrderByDescending(x => x.Metadata.Version))
- {
- if (loadedVersion != null)
- {
- Logger.LogWarning($"Skipping [{pluginInfo}] because a newer version exists ({loadedVersion})");
- continue;
- }
- // Perform checks that will prevent loading plugins in this run
- var filters = pluginInfo.Processes.ToList();
- bool invalidProcessName = filters.Count != 0 && filters.All(x => !string.Equals(x.ProcessName.Replace(".exe", ""), Paths.ProcessName, StringComparison.InvariantCultureIgnoreCase));
- if (invalidProcessName)
- {
- Logger.LogWarning($"Skipping [{pluginInfo}] because of process filters ({string.Join(", ", pluginInfo.Processes.Select(p => p.ProcessName).ToArray())})");
- continue;
- }
- loadedVersion = pluginInfo;
- dependencyDict[pluginInfo.Metadata.GUID] = pluginInfo.Dependencies.Select(d => d.DependencyGUID);
- pluginsByGuid[pluginInfo.Metadata.GUID] = pluginInfo;
- }
- }
- foreach (var pluginInfo in pluginsByGuid.Values.ToList())
- {
- if (pluginInfo.Incompatibilities.Any(incompatibility => pluginsByGuid.ContainsKey(incompatibility.IncompatibilityGUID)))
- {
- pluginsByGuid.Remove(pluginInfo.Metadata.GUID);
- dependencyDict.Remove(pluginInfo.Metadata.GUID);
- var incompatiblePlugins = pluginInfo.Incompatibilities.Select(x => x.IncompatibilityGUID).Where(x => pluginsByGuid.ContainsKey(x)).ToArray();
- string message = $@"Could not load [{pluginInfo}] because it is incompatible with: {string.Join(", ", incompatiblePlugins)}";
- DependencyErrors.Add(message);
- Logger.LogError(message);
- }
- else if (PluginTargetsWrongBepin(pluginInfo))
- {
- string message = $@"Plugin [{pluginInfo}] targets a wrong version of BepInEx ({pluginInfo.TargettedBepInExVersion}) and might not work until you update";
- DependencyErrors.Add(message);
- Logger.LogWarning(message);
- }
- }
- var emptyDependencies = new string[0];
- // Sort plugins by their dependencies.
- // Give missing dependencies no dependencies of its own, which will cause missing plugins to be first in the resulting list.
- var sortedPlugins = Utility.TopologicalSort(dependencyDict.Keys, x => dependencyDict.TryGetValue(x, out var deps) ? deps : emptyDependencies).ToList();
- return sortedPlugins.Where(pluginsByGuid.ContainsKey).Select(x => pluginsByGuid[x]).ToList();
- }
- public virtual void Execute()
- {
- try
- {
- var plugins = DiscoverPlugins();
- Logger.LogInfo($"{plugins.Count} plugin{(plugins.Count == 1 ? "" : "s")} to load");
- var sortedPlugins = ModifyLoadOrder(plugins);
- var invalidPlugins = new HashSet<string>();
- var processedPlugins = new Dictionary<string, Version>();
- var loadedAssemblies = new Dictionary<string, Assembly>();
- foreach (var plugin in sortedPlugins)
- {
- var dependsOnInvalidPlugin = false;
- var missingDependencies = new List<BepInDependency>();
- foreach (var dependency in plugin.Dependencies)
- {
- bool IsHardDependency(BepInDependency dep)
- => (dep.Flags & BepInDependency.DependencyFlags.HardDependency) != 0;
- // If the dependency wasn't already processed, it's missing altogether
- bool dependencyExists = processedPlugins.TryGetValue(dependency.DependencyGUID, out var pluginVersion);
- if (!dependencyExists || pluginVersion < dependency.MinimumVersion)
- {
- // If the dependency is hard, collect it into a list to show
- if (IsHardDependency(dependency))
- missingDependencies.Add(dependency);
- continue;
- }
- // If the dependency is a hard and is invalid (e.g. has missing dependencies), report that to the user
- if (invalidPlugins.Contains(dependency.DependencyGUID) && IsHardDependency(dependency))
- {
- dependsOnInvalidPlugin = true;
- break;
- }
- }
- processedPlugins.Add(plugin.Metadata.GUID, plugin.Metadata.Version);
- if (dependsOnInvalidPlugin)
- {
- string message = $"Skipping [{plugin}] because it has a dependency that was not loaded. See previous errors for details.";
- DependencyErrors.Add(message);
- Logger.LogWarning(message);
- continue;
- }
- if (missingDependencies.Count != 0)
- {
- bool IsEmptyVersion(Version v) => v.Major == 0 && v.Minor == 0 && v.Build <= 0 && v.Revision <= 0;
- string message = $@"Could not load [{plugin}] because it has missing dependencies: {
- string.Join(", ", missingDependencies.Select(s => IsEmptyVersion(s.MinimumVersion) ? s.DependencyGUID : $"{s.DependencyGUID} (v{s.MinimumVersion} or newer)").ToArray())
- }";
- DependencyErrors.Add(message);
- Logger.LogError(message);
- invalidPlugins.Add(plugin.Metadata.GUID);
- continue;
- }
- try
- {
- Logger.LogInfo($"Loading [{plugin}]");
- if (!loadedAssemblies.TryGetValue(plugin.Location, out var ass))
- loadedAssemblies[plugin.Location] = ass = Assembly.LoadFile(plugin.Location);
- Plugins[plugin.Metadata.GUID] = plugin;
- plugin.Instance = LoadPlugin(plugin, ass);
- //_plugins.Add((TPlugin)plugin.Instance);
- }
- catch (Exception ex)
- {
- invalidPlugins.Add(plugin.Metadata.GUID);
- Plugins.Remove(plugin.Metadata.GUID);
- Logger.LogError($"Error loading [{plugin}] : {ex.Message}");
- if (ex is ReflectionTypeLoadException re)
- Logger.LogDebug(TypeLoader.TypeLoadExceptionToString(re));
- else
- Logger.LogDebug(ex);
- }
- }
- }
- catch (Exception ex)
- {
- try
- {
- ConsoleManager.CreateConsole();
- }
- catch { }
- Logger.LogError("Error occurred starting the game");
- Logger.LogDebug(ex);
- }
- Logger.LogMessage("Chainloader startup complete");
- }
- public abstract TPlugin LoadPlugin(PluginInfo pluginInfo, Assembly pluginAssembly);
- #endregion
- private static Regex allowedGuidRegex { get; } = new Regex(@"^[a-zA-Z0-9\._\-]+$");
- /// <summary>
- /// Analyzes the given type definition and attempts to convert it to a valid <see cref="PluginInfo"/>
- /// </summary>
- /// <param name="type">Type definition to analyze.</param>
- /// <param name="assemblyLocation">The filepath of the assembly, to keep as metadata.</param>
- /// <returns>If the type represent a valid plugin, returns a <see cref="PluginInfo"/> instance. Otherwise, return null.</returns>
- public static PluginInfo ToPluginInfo(TypeDefinition type, string assemblyLocation)
- {
- if (type.IsInterface || type.IsAbstract)
- return null;
- try
- {
- if (!type.IsSubtypeOf(typeof(TPlugin)))
- return null;
- }
- catch (AssemblyResolutionException)
- {
- // Can happen if this type inherits a type from an assembly that can't be found. Safe to assume it's not a plugin.
- return null;
- }
- var metadata = BepInPlugin.FromCecilType(type);
- // Perform checks that will prevent the plugin from being loaded in ALL cases
- if (metadata == null)
- {
- Logger.LogWarning($"Skipping over type [{type.FullName}] as no metadata attribute is specified");
- return null;
- }
- if (string.IsNullOrEmpty(metadata.GUID) || !allowedGuidRegex.IsMatch(metadata.GUID))
- {
- Logger.LogWarning($"Skipping type [{type.FullName}] because its GUID [{metadata.GUID}] is of an illegal format.");
- return null;
- }
- if (metadata.Version == null)
- {
- Logger.LogWarning($"Skipping type [{type.FullName}] because its version is invalid.");
- return null;
- }
- if (metadata.Name == null)
- {
- Logger.LogWarning($"Skipping type [{type.FullName}] because its name is null.");
- return null;
- }
- var filters = BepInProcess.FromCecilType(type);
- var dependencies = BepInDependency.FromCecilType(type);
- var incompatibilities = BepInIncompatibility.FromCecilType(type);
- var bepinVersion = type.Module.AssemblyReferences.FirstOrDefault(reference => reference.Name == "BepInEx.Core")?.Version ?? new Version();
- return new PluginInfo
- {
- Metadata = metadata,
- Processes = filters,
- Dependencies = dependencies,
- Incompatibilities = incompatibilities,
- TypeName = type.FullName,
- TargettedBepInExVersion = bepinVersion,
- Location = assemblyLocation
- };
- }
- protected static readonly string CurrentAssemblyName = Assembly.GetExecutingAssembly().GetName().Name;
- protected static readonly Version CurrentAssemblyVersion = Assembly.GetExecutingAssembly().GetName().Version;
- protected static bool HasBepinPlugins(AssemblyDefinition ass)
- {
- if (ass.MainModule.AssemblyReferences.All(r => r.Name != CurrentAssemblyName))
- return false;
- if (ass.MainModule.GetTypeReferences().All(r => r.FullName != typeof(TPlugin).FullName))
- return false;
- return true;
- }
- protected static bool PluginTargetsWrongBepin(PluginInfo pluginInfo)
- {
- var pluginTarget = pluginInfo.TargettedBepInExVersion;
- // X.X.X.x - compare normally. x.x.x.X - nightly build number, ignore
- if (pluginTarget.Major != CurrentAssemblyVersion.Major) return true;
- if (pluginTarget.Minor > CurrentAssemblyVersion.Minor) return true;
- if (pluginTarget.Minor < CurrentAssemblyVersion.Minor) return false;
- return pluginTarget.Build > CurrentAssemblyVersion.Build;
- }
- #region Config
- private static readonly ConfigEntry<bool> ConfigDiskAppend = ConfigFile.CoreConfig.Bind(
- "Logging.Disk", "AppendLog",
- false,
- "Appends to the log file instead of overwriting, on game startup.");
- private static readonly ConfigEntry<bool> ConfigDiskLogging = ConfigFile.CoreConfig.Bind(
- "Logging.Disk", "Enabled",
- true,
- "Enables writing log messages to disk.");
- private static readonly ConfigEntry<LogLevel> ConfigDiskLoggingDisplayedLevel = ConfigFile.CoreConfig.Bind(
- "Logging.Disk", "LogLevels",
- LogLevel.Fatal | LogLevel.Error | LogLevel.Warning | LogLevel.Message | LogLevel.Info,
- "Only displays the specified log levels in the disk log output.");
- private static readonly ConfigEntry<bool> ConfigDiskLoggingInstantFlushing = ConfigFile.CoreConfig.Bind(
- "Logging.Disk", "InstantFlushing",
- false,
- new StringBuilder()
- .AppendLine("If true, instantly writes any received log entries to disk.")
- .AppendLine("This incurs a major performance hit if a lot of log messages are being written, however it is really useful for debugging crashes.")
- .ToString());
- private static readonly ConfigEntry<int> ConfigDiskLoggingFileLimit = ConfigFile.CoreConfig.Bind(
- "Logging.Disk", "FileLimit",
- 5,
- "Maximum amount of concurrently opened log files. Can help with infinite game boot loops.");
- #endregion
- }
- }
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