123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299 |
- using System;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.IO;
- using System.Linq;
- using System.Reflection;
- using System.Text;
- using BepInEx.Common;
- using BepInEx.Logging;
- using Mono.Cecil;
- using Mono.Cecil.Cil;
- using UnityInjector.ConsoleUtil;
- using MethodAttributes = Mono.Cecil.MethodAttributes;
- namespace BepInEx.Bootstrap
- {
- /// <summary>
- /// The main entrypoint of BepInEx, and initializes all patchers and the chainloader.
- /// </summary>
- internal static class Preloader
- {
- /// <summary>
- /// The list of finalizers that were loaded from the patcher contract.
- /// </summary>
- public static List<Action> Finalizers { get; } = new List<Action>();
- /// <summary>
- /// The list of initializers that were loaded from the patcher contract.
- /// </summary>
- public static List<Action> Initializers { get; } = new List<Action>();
- /// <summary>
- /// The dictionary of currently loaded patchers. The key is the patcher delegate that will be used to patch, and the
- /// value is a list of filenames of assemblies that the patcher is targeting.
- /// </summary>
- public static Dictionary<AssemblyPatcherDelegate, IEnumerable<string>> PatcherDictionary { get; } =
- new Dictionary<AssemblyPatcherDelegate, IEnumerable<string>>();
- /// <summary>
- /// The log writer that is specific to the preloader.
- /// </summary>
- public static PreloaderLogWriter PreloaderLog { get; private set; }
- public static void Run()
- {
- try
- {
- AllocateConsole();
- PreloaderLog =
- new PreloaderLogWriter(Utility.SafeParseBool(Config.GetEntry("preloader-logconsole", "false", "BepInEx")));
- PreloaderLog.Enabled = true;
- string consoleTile =
- $"BepInEx {Assembly.GetExecutingAssembly().GetName().Version} - {Process.GetCurrentProcess().ProcessName}";
- ConsoleWindow.Title = consoleTile;
- Logger.SetLogger(PreloaderLog);
- PreloaderLog.WriteLine(consoleTile);
- Logger.Log(LogLevel.Message, "Preloader started");
- string entrypointAssembly = Config.GetEntry("entrypoint-assembly", "UnityEngine.dll", "Preloader");
- AddPatcher(new[] {entrypointAssembly}, PatchEntrypoint);
- if (Directory.Exists(Paths.PatcherPluginPath))
- {
- var sortedPatchers = new SortedDictionary<string, KeyValuePair<AssemblyPatcherDelegate, IEnumerable<string>>>();
- foreach (string assemblyPath in Directory.GetFiles(Paths.PatcherPluginPath, "*.dll"))
- try
- {
- var assembly = Assembly.LoadFrom(assemblyPath);
- foreach (KeyValuePair<AssemblyPatcherDelegate, IEnumerable<string>> kv in GetPatcherMethods(assembly))
- sortedPatchers.Add(assembly.GetName().Name, kv);
- }
- catch (BadImageFormatException)
- {
- } //unmanaged DLL
- catch (ReflectionTypeLoadException)
- {
- } //invalid references
- foreach (KeyValuePair<string, KeyValuePair<AssemblyPatcherDelegate, IEnumerable<string>>> kv in sortedPatchers)
- AddPatcher(kv.Value.Value, kv.Value.Key);
- }
- AssemblyPatcher.PatchAll(Paths.ManagedPath, PatcherDictionary, Initializers, Finalizers);
- }
- catch (Exception ex)
- {
- Logger.Log(LogLevel.Fatal, "Could not run preloader!");
- Logger.Log(LogLevel.Fatal, ex);
- PreloaderLog.Enabled = false;
- try
- {
- AllocateConsole();
- Console.Write(PreloaderLog);
- }
- finally
- {
- File.WriteAllText(Path.Combine(Paths.GameRootPath, $"preloader_{DateTime.Now:yyyyMMdd_HHmmss_fff}.log"),
- PreloaderLog.ToString());
- PreloaderLog.Dispose();
- }
- }
- }
- /// <summary>
- /// Scans the assembly for classes that use the patcher contract, and returns a dictionary of the patch methods.
- /// </summary>
- /// <param name="assembly">The assembly to scan.</param>
- /// <returns>A dictionary of delegates which will be used to patch the targeted assemblies.</returns>
- public static Dictionary<AssemblyPatcherDelegate, IEnumerable<string>> GetPatcherMethods(Assembly assembly)
- {
- var patcherMethods = new Dictionary<AssemblyPatcherDelegate, IEnumerable<string>>();
- foreach (var type in assembly.GetExportedTypes())
- try
- {
- if (type.IsInterface)
- continue;
- var targetsProperty = type.GetProperty("TargetDLLs",
- BindingFlags.Public | BindingFlags.Static | BindingFlags.IgnoreCase,
- null,
- typeof(IEnumerable<string>),
- Type.EmptyTypes,
- null);
- //first try get the ref patcher method
- var patcher = type.GetMethod("Patch",
- BindingFlags.Public | BindingFlags.Static | BindingFlags.IgnoreCase,
- null,
- CallingConventions.Any,
- new[] {typeof(AssemblyDefinition).MakeByRefType()},
- null);
- if (patcher == null) //otherwise try getting the non-ref patcher method
- patcher = type.GetMethod("Patch",
- BindingFlags.Public | BindingFlags.Static | BindingFlags.IgnoreCase,
- null,
- CallingConventions.Any,
- new[] {typeof(AssemblyDefinition)},
- null);
- if (targetsProperty == null || !targetsProperty.CanRead || patcher == null)
- continue;
- AssemblyPatcherDelegate patchDelegate = (ref AssemblyDefinition ass) =>
- {
- //we do the array fuckery here to get the ref result out
- object[] args = {ass};
- patcher.Invoke(null, args);
- ass = (AssemblyDefinition) args[0];
- };
- var targets = (IEnumerable<string>) targetsProperty.GetValue(null, null);
- patcherMethods[patchDelegate] = targets;
- var initMethod = type.GetMethod("Initialize",
- BindingFlags.Public | BindingFlags.Static | BindingFlags.IgnoreCase,
- null,
- CallingConventions.Any,
- Type.EmptyTypes,
- null);
- if (initMethod != null)
- Initializers.Add(() => initMethod.Invoke(null, null));
- var finalizeMethod = type.GetMethod("Finish",
- BindingFlags.Public | BindingFlags.Static | BindingFlags.IgnoreCase,
- null,
- CallingConventions.Any,
- Type.EmptyTypes,
- null);
- if (finalizeMethod != null)
- Finalizers.Add(() => finalizeMethod.Invoke(null, null));
- }
- catch (Exception ex)
- {
- Logger.Log(LogLevel.Warning, $"Could not load patcher methods from {assembly.GetName().Name}");
- Logger.Log(LogLevel.Warning, $"{ex}");
- }
- Logger.Log(LogLevel.Info,
- $"Loaded {patcherMethods.Select(x => x.Key).Distinct().Count()} patcher methods from {assembly.GetName().Name}");
- return patcherMethods;
- }
- /// <summary>
- /// Inserts BepInEx's own chainloader entrypoint into UnityEngine.
- /// </summary>
- /// <param name="assembly">The assembly that will be attempted to be patched.</param>
- public static void PatchEntrypoint(ref AssemblyDefinition assembly)
- {
- string entrypointType = Config.GetEntry("entrypoint-type", "Application", "Preloader");
- string entrypointMethod = Config.HasEntry("entrypoint-method")
- ? Config.GetEntry("entrypoint-method", section: "Preloader")
- : "";
- bool isCctor = entrypointMethod.IsNullOrWhiteSpace() || entrypointMethod == ".cctor";
- #if CECIL_10
- using (var injected = AssemblyDefinition.ReadAssembly(Paths.BepInExAssemblyPath))
- #elif CECIL_9
- AssemblyDefinition injected = AssemblyDefinition.ReadAssembly(BepInExAssemblyPath);
- #endif
- {
- var originalInjectMethod = injected.MainModule.Types.First(x => x.Name == "Chainloader").Methods
- .First(x => x.Name == "Initialize");
- var injectMethod = assembly.MainModule.ImportReference(originalInjectMethod);
- var entryType = assembly.MainModule.Types.First(x => x.Name == entrypointType);
- if (isCctor)
- {
- MethodDefinition cctor = entryType.Methods.FirstOrDefault(m => m.IsConstructor && m.IsStatic);
- ILProcessor il;
- if (cctor == null)
- {
- cctor = new MethodDefinition(".cctor",
- MethodAttributes.Static | MethodAttributes.Private | MethodAttributes.HideBySig
- | MethodAttributes.SpecialName | MethodAttributes.RTSpecialName,
- assembly.MainModule.ImportReference(typeof(void)));
- entryType.Methods.Add(cctor);
- il = cctor.Body.GetILProcessor();
- il.Append(il.Create(OpCodes.Ret));
- }
- Instruction ins = cctor.Body.Instructions.First();
- il = cctor.Body.GetILProcessor();
- il.InsertBefore(ins, il.Create(OpCodes.Call, injectMethod));
- }
- else
- {
- foreach (var loadScene in entryType.Methods.Where(x => x.Name == entrypointMethod))
- {
- var il = loadScene.Body.GetILProcessor();
- il.InsertBefore(loadScene.Body.Instructions[0], il.Create(OpCodes.Call, injectMethod));
- }
- }
- }
- }
- /// <summary>
- /// Allocates a console window for use by BepInEx safely.
- /// </summary>
- public static void AllocateConsole()
- {
- bool console = Utility.SafeParseBool(Config.GetEntry("console", "false", "BepInEx"));
- bool shiftjis = Utility.SafeParseBool(Config.GetEntry("console-shiftjis", "false", "BepInEx"));
- if (console)
- try
- {
- ConsoleWindow.Attach();
- var encoding = (uint) Encoding.UTF8.CodePage;
- if (shiftjis)
- encoding = 932;
- ConsoleEncoding.ConsoleCodePage = encoding;
- Console.OutputEncoding = ConsoleEncoding.GetEncoding(encoding);
- }
- catch (Exception ex)
- {
- Logger.Log(LogLevel.Error, "Failed to allocate console!");
- Logger.Log(LogLevel.Error, ex);
- }
- }
- /// <summary>
- /// Adds the patcher to the patcher dictionary.
- /// </summary>
- /// <param name="dllNames">The list of DLL filenames to be patched.</param>
- /// <param name="patcher">The method that will perform the patching.</param>
- public static void AddPatcher(IEnumerable<string> dllNames, AssemblyPatcherDelegate patcher)
- {
- PatcherDictionary[patcher] = dllNames;
- }
- }
- }
|