BepInEx.Unity.csproj 1.8 KB

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>net35</TargetFramework>
  4. <AssemblyTitle>BepInEx.Unity</AssemblyTitle>
  5. <Product>BepInEx.Unity</Product>
  6. <OutputPath>..\bin\Unity\</OutputPath>
  7. <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
  8. <GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute>
  9. <GenerateAssemblyCopyrightAttribute>false</GenerateAssemblyCopyrightAttribute>
  10. <GenerateAssemblyVersionAttribute>false</GenerateAssemblyVersionAttribute>
  11. <GenerateAssemblyInformationalVersionAttribute>false</GenerateAssemblyInformationalVersionAttribute>
  12. </PropertyGroup>
  13. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  14. <DebugType>full</DebugType>
  15. </PropertyGroup>
  16. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
  17. <DebugType>none</DebugType>
  18. <DocumentationFile>..\bin\BepInEx.Unity.xml</DocumentationFile>
  19. </PropertyGroup>
  20. <ItemGroup>
  21. <Reference Include="UnityEngine">
  22. <HintPath>..\lib\UnityEngine.dll</HintPath>
  23. <Private>False</Private>
  24. </Reference>
  25. </ItemGroup>
  26. <ItemGroup>
  27. <ProjectReference Include="..\BepInEx.Core\BepInEx.Core.csproj" />
  28. <ProjectReference Include="..\BepInEx.Preloader.Core\BepInEx.Preloader.Core.csproj" />
  29. <ProjectReference Include="..\BepInEx.Preloader.Unity\BepInEx.Preloader.Unity.csproj" />
  30. </ItemGroup>
  31. <ItemGroup>
  32. <PackageReference Include="HarmonyX" Version="2.1.1" />
  33. </ItemGroup>
  34. <ItemGroup>
  35. <Folder Include="Properties" />
  36. </ItemGroup>
  37. <ItemGroup>
  38. <Compile Remove="Properties\AssemblyInfo.cs" />
  39. </ItemGroup>
  40. <Import Project="..\BepInEx.Shared\BepInEx.Shared.projitems" Label="Shared" />
  41. </Project>