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- using System;
- using System.Linq;
- using System.Reflection;
- namespace BepInEx.Bootstrap
- {
- public static class Entrypoint
- {
- /// <summary>
- /// The main entrypoint of BepInEx, called from Doorstop.
- /// </summary>
- /// <param name="args">
- /// The arguments passed in from Doorstop. First argument is the path of the currently executing
- /// process.
- /// </param>
- public static void Main(string[] args)
- {
- Paths.ExecutablePath = args[0];
- AppDomain.CurrentDomain.AssemblyResolve += LocalResolve;
- Preloader.Run();
- }
- /// <summary>
- /// A handler for <see cref="AppDomain" />.AssemblyResolve to perform some special handling.
- /// <para>
- /// It attempts to check currently loaded assemblies (ignoring the version), and then checks the BepInEx/core path,
- /// BepInEx/patchers path and the BepInEx folder, all in that order.
- /// </para>
- /// </summary>
- /// <param name="sender"></param>
- /// <param name="args"></param>
- /// <returns></returns>
- internal static Assembly LocalResolve(object sender, ResolveEventArgs args)
- {
- var assemblyName = new AssemblyName(args.Name);
- var foundAssembly = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault(x => x.GetName().Name == assemblyName.Name);
- if (foundAssembly != null)
- return foundAssembly;
- if (Utility.TryResolveDllAssembly(assemblyName, Paths.BepInExAssemblyDirectory, out foundAssembly)
- || Utility.TryResolveDllAssembly(assemblyName, Paths.PatcherPluginPath, out foundAssembly)
- || Utility.TryResolveDllAssembly(assemblyName, Paths.PluginPath, out foundAssembly))
- return foundAssembly;
- return null;
- }
- }
- }
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