- using System.Diagnostics;
- using BepInEx.Unity.Bootstrap;
- namespace BepInEx.Bootstrap
- {
- public static class Linker
- {
- public static void StartBepInEx()
- {
- var chainloader = new UnityChainloader();
- chainloader.Initialize(Process.GetCurrentProcess().MainModule.FileName);
- chainloader.Execute();
- }
- }
- }
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