using System; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.InteropServices; using BepInEx.Bootstrap; using BepInEx.Logging; using BepInEx.Preloader.Core; using BepInEx.Preloader.Core.Logging; using MonoMod.RuntimeDetour; using MonoMod.Utils; using UnhollowerBaseLib.Runtime; using UnhollowerRuntimeLib; using UnityEngine; using Logger = BepInEx.Logging.Logger; namespace BepInEx.IL2CPP { public class IL2CPPChainloader : BaseChainloader { private static ManualLogSource UnityLogSource = new ManualLogSource("Unity"); [UnmanagedFunctionPointer(CallingConvention.StdCall)] private delegate void UnityLogCallbackDelegate([In] [MarshalAs(UnmanagedType.LPStr)] string log); private static void UnityLogCallback([In] [MarshalAs(UnmanagedType.LPStr)] string log) { UnityLogSource.LogInfo(log.Trim()); } [UnmanagedFunctionPointer(CallingConvention.Cdecl)] private delegate IntPtr RuntimeInvokeDetour(IntPtr method, IntPtr obj, IntPtr parameters, IntPtr exc); [DllImport("kernel32", CharSet = CharSet.Ansi, ExactSpelling = true, SetLastError = true)] private static extern IntPtr GetProcAddress(IntPtr hModule, string procName); private static RuntimeInvokeDetour originalInvoke; public unsafe IL2CPPChainloader() { UnityVersionHandler.Initialize(2019, 3, 15); File.AppendAllText("log.log", "Initialized unhollower\n"); ClassInjector.DoHook = (ptr, intPtr) => { var detour = new NativeDetour(new IntPtr(*((int**)ptr)), intPtr); detour.Apply(); }; foreach (var processModule in Process.GetCurrentProcess().Modules.Cast()) { File.AppendAllText("wew.log", $"{processModule.ModuleName}\n"); } var gameAssemblyModule = Process.GetCurrentProcess().Modules.Cast().First(x => x.ModuleName.Contains("GameAssembly")); File.AppendAllText("wew.log", $"Got module: {gameAssemblyModule.ModuleName}; addr: {gameAssemblyModule.BaseAddress}\n"); var functionPtr = GetProcAddress(gameAssemblyModule.BaseAddress, "il2cpp_runtime_invoke"); //DynDll.GetFunction(gameAssemblyModule.BaseAddress, "il2cpp_runtime_invoke"); File.AppendAllText("wew.log", $"Got fptr: {functionPtr}\n"); // RuntimeInvokeDetour invokeHook = (method, obj, parameters, exc) => // { // // UnityLogSource.LogInfo(Marshal.PtrToStringAnsi(UnhollowerBaseLib.IL2CPP.il2cpp_method_get_name(method))); // return originalInvoke(method, obj, parameters, exc); // }; // UnhollowerBaseLib.IL2CPP.il2cpp_method_get_name(method) var invokeDetour = new NativeDetour(functionPtr, Marshal.GetFunctionPointerForDelegate(new RuntimeInvokeDetour(OnInvokeMethod)), new NativeDetourConfig {ManualApply = true}); File.AppendAllText("log.log", "Got detour\n"); originalInvoke = invokeDetour.GenerateTrampoline(); File.AppendAllText("log.log", "Got trampoline\n"); invokeDetour.Apply(); File.AppendAllText("log.log", "Applied!\n"); } private static IntPtr OnInvokeMethod(IntPtr method, IntPtr obj, IntPtr parameters, IntPtr exc) { lock (originalInvoke) { try { File.AppendAllText("log.log", $"Got call: {Marshal.PtrToStringAnsi(UnhollowerBaseLib.IL2CPP.il2cpp_method_get_name(method))}\n"); } catch (Exception e) { File.AppendAllText("err.log", e.ToString() + "\n"); } return originalInvoke(method, obj, parameters, exc); } } protected override void InitializeLoggers() { //Logger.Listeners.Add(new UnityLogListener()); //if (ConfigUnityLogging.Value) // Logger.Sources.Add(new UnityLogSource()); Logger.Sources.Add(UnityLogSource); ManualLogSource unhollowerLogSource = Logger.CreateLogSource("Unhollower"); UnhollowerBaseLib.LogSupport.InfoHandler += unhollowerLogSource.LogInfo; UnhollowerBaseLib.LogSupport.WarningHandler += unhollowerLogSource.LogWarning; UnhollowerBaseLib.LogSupport.TraceHandler += unhollowerLogSource.LogDebug; UnhollowerBaseLib.LogSupport.ErrorHandler += unhollowerLogSource.LogError; base.InitializeLoggers(); //if (!ConfigDiskWriteUnityLog.Value) //{ // DiskLogListener.BlacklistedSources.Add("Unity Log"); //} foreach (var preloaderLogEvent in PreloaderConsoleListener.LogEvents) { PreloaderLogger.Log.Log(preloaderLogEvent.Level, preloaderLogEvent.Data); } //UnityEngine.Application.s_LogCallbackHandler = DelegateSupport.ConvertDelegate(new Action(UnityLogCallback)); //UnityEngine.Application.s_LogCallbackHandler = (Application.LogCallback)new Action(UnityLogCallback); var loggerPointer = Marshal.GetFunctionPointerForDelegate(new UnityLogCallbackDelegate(UnityLogCallback)); UnhollowerBaseLib.IL2CPP.il2cpp_register_log_callback(loggerPointer); } public override BasePlugin LoadPlugin(PluginInfo pluginInfo, Assembly pluginAssembly) { var type = pluginAssembly.GetType(pluginInfo.TypeName); var pluginInstance = (BasePlugin)Activator.CreateInstance(type); pluginInstance.Load(); return pluginInstance; } } }