using BepInEx.Configuration; using BepInEx.Logging; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Text; using BepInEx.Bootstrap; using BepInEx.Preloader.Core.Logging; using BepInEx.Unity.Logging; using MonoMod.Utils; using UnityEngine; using Logger = BepInEx.Logging.Logger; namespace BepInEx.Unity.Bootstrap { /// /// The manager and loader for all plugins, and the entry point for BepInEx plugin system. /// public class UnityChainloader : BaseChainloader { /// /// The GameObject that all plugins are attached to as components. /// public static GameObject ManagerObject { get; private set; } private static void StaticStart(string gameExePath = null) { var instance = new UnityChainloader(); instance.Initialize(gameExePath); instance.Execute(); } private string _consoleTitle; protected override string ConsoleTitle => _consoleTitle; // In some rare cases calling Application.unityVersion seems to cause MissingMethodException // if a preloader patch applies Harmony patch to Chainloader.Initialize. // The issue could be related to BepInEx being compiled against Unity 5.6 version of UnityEngine.dll, // but the issue is apparently present with both official Harmony and HarmonyX // We specifically prevent inlining to prevent early resolving // TODO: Figure out better version obtaining mechanism (e.g. from globalmanagers) private static string UnityVersion { [MethodImpl(MethodImplOptions.NoInlining)] get => Application.unityVersion; } public override void Initialize(string gameExePath = null) { UnityTomlTypeConverters.AddUnityEngineConverters(); ThreadingHelper.Initialize(); ManagerObject = new GameObject("BepInEx_Manager"); UnityEngine.Object.DontDestroyOnLoad(ManagerObject); var productNameProp = typeof(Application).GetProperty("productName", BindingFlags.Public | BindingFlags.Static); _consoleTitle = $"{CurrentAssemblyName} {CurrentAssemblyVersion} - {productNameProp?.GetValue(null, null) ?? Path.GetFileNameWithoutExtension(Process.GetCurrentProcess().ProcessName)}"; base.Initialize(gameExePath); } protected override void InitializeLoggers() { base.InitializeLoggers(); Logger.Listeners.Add(new UnityLogListener()); if (!PlatformHelper.Is(Platform.Windows)) { Logger.LogInfo($"Detected Unity version: v{UnityVersion}"); } if (!ConfigDiskWriteUnityLog.Value) { DiskLogListener.BlacklistedSources.Add("Unity Log"); } ChainloaderLogHelper.RewritePreloaderLogs(); if (ConfigUnityLogging.Value) Logger.Sources.Add(new UnityLogSource()); } public override BaseUnityPlugin LoadPlugin(PluginInfo pluginInfo, Assembly pluginAssembly) { return (BaseUnityPlugin)ManagerObject.AddComponent(pluginAssembly.GetType(pluginInfo.TypeName)); } private static readonly ConfigEntry ConfigUnityLogging = ConfigFile.CoreConfig.Bind( "Logging", "UnityLogListening", true, "Enables showing unity log messages in the BepInEx logging system."); private static readonly ConfigEntry ConfigDiskWriteUnityLog = ConfigFile.CoreConfig.Bind( "Logging.Disk", "WriteUnityLog", false, "Include unity log messages in log file output."); } }