using System.Collections.Generic; using Mono.Cecil; namespace BepInEx.Contract { public class PluginInfo { public BepInPlugin Metadata { get; internal set; } public IEnumerable Processes { get; internal set; } public IEnumerable Dependencies { get; internal set; } public string Location { get; internal set; } public BaseUnityPlugin Instance { get; internal set; } internal TypeDefinition CecilType { get; set; } } }