using System;
using BepInEx.Configuration;
using BepInEx.ConsoleUtil;
namespace BepInEx.Logging
{
///
/// Logs entries using Unity specific outputs.
///
public class ConsoleLogListener : ILogListener
{
protected LogLevel DisplayedLogLevel = (LogLevel)Enum.Parse(typeof(LogLevel), ConfigConsoleDisplayedLevel.Value, true);
public void LogEvent(object sender, LogEventArgs eventArgs)
{
if (eventArgs.Level.GetHighestLevel() > DisplayedLogLevel)
return;
string log = $"[{eventArgs.Level,-7}:{((ILogSource)sender).SourceName,10}] {eventArgs.Data}\r\n";
Kon.ForegroundColor = eventArgs.Level.GetConsoleColor();
Console.Write(log);
Kon.ForegroundColor = ConsoleColor.Gray;
}
public void Dispose() { }
private static readonly ConfigWrapper ConfigConsoleDisplayedLevel = ConfigFile.CoreConfig.Wrap(
"Logging.Console",
"DisplayedLogLevel",
"Only displays the specified log level and above in the console output.",
"Info");
}
}