[UnityDoorstop] # Specifies whether assembly executing is enabled enabled=true # Specifies the path (absolute, or relative to the game's exe) to the DLL/EXE that should be executed by Doorstop targetAssembly=BepInEx\core\BepInEx.IL2CPP.dll # Specifies whether Unity's output log should be redirected to \output_log.txt redirectOutputLog=false [MonoBackend] runtimeLib=mono\MonoBleedingEdge\EmbedRuntime\mono-2.0-sgen.dll configDir=mono\MonoBleedingEdge\etc corlibDir=mono\Managed