using System; using System.IO; using System.Linq; namespace BepInEx.Common { /// <summary> /// Generic helper properties and methods. /// </summary> public static class Utility { /// <summary> /// The directory that the Koikatsu .exe is being run from. /// </summary> public static string ExecutingDirectory => Path.GetDirectoryName(Environment.CommandLine); /// <summary> /// The path that the plugins folder is located. /// </summary> public static string PluginsDirectory => Path.Combine(ExecutingDirectory, "BepInEx"); /// <summary> /// Combines multiple paths together, as the specfic method is not availble in .NET 3.5. /// </summary> /// <param name="parts">The multiple paths to combine together.</param> /// <returns>A combined path.</returns> public static string CombinePaths(params string[] parts) => parts.Aggregate(Path.Combine); /// <summary> /// Converts a file path into a UnityEngine.WWW format. /// </summary> /// <param name="path">The file path to convert.</param> /// <returns>A converted file path.</returns> public static string ConvertToWWWFormat(string path) { return $"file://{path.Replace('\\', '/')}"; } } }