using System;
using UnityEngine;
namespace BepInEx
{
///
/// The base plugin type, that is loaded into the game.
///
public abstract class BaseUnityPlugin : MonoBehaviour
{
///
/// The unique identifier of the plugin. Should not change between plugin versions.
///
public abstract string ID { get; }
///
/// The user friendly name of the plugin. Is able to be changed between versions.
///
public abstract string Name { get; }
///
/// The specfic version of the plugin.
///
public abstract Version Version { get; }
}
}