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@@ -56,7 +56,8 @@ namespace BepInEx.Bootstrap
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}
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//Fix for standard output getting overwritten by UnityLogger
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- Console.SetOut(ConsoleWindow.StandardOut);
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+ if (ConsoleWindow.StandardOut != null)
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+ Console.SetOut(ConsoleWindow.StandardOut);
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Logger.Listeners.Add(new UnityLogListener());
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