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Fix build destination

ghorsington 4 年之前
父节点
当前提交
8a4f9e32b4

+ 1 - 0
BepInEx.Bootstrap/BepInEx.Bootstrap.csproj

@@ -6,6 +6,7 @@
     <Copyright>Copyright ©  2018</Copyright>
     <DebugType>none</DebugType>
     <OutputPath>..\bin\patcher\</OutputPath>
+    <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
   </PropertyGroup>
   <ItemGroup>
     <ProjectReference Include="..\BepInEx.Core\BepInEx.Core.csproj" />

+ 1 - 0
BepInEx.Core/BepInEx.Core.csproj

@@ -8,6 +8,7 @@
     <Copyright>Copyright © Bepis 2018</Copyright>
     <AssemblyVersion>6.0.0.0</AssemblyVersion>
     <FileVersion>6.0.0.0</FileVersion>
+    <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
     <DebugType>none</DebugType>

+ 1 - 0
BepInEx.IL2CPP/BepInEx.IL2CPP.csproj

@@ -9,6 +9,7 @@
     <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
     <OutputPath>..\bin\IL2CPP\</OutputPath>
     <LangVersion>8</LangVersion>
+    <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
     <DebugType>full</DebugType>

+ 1 - 0
BepInEx.NetLauncher/BepInEx.NetLauncher.csproj

@@ -6,6 +6,7 @@
     <AssemblyTitle>BepInEx.NetLauncher</AssemblyTitle>
     <Product>BepInEx.NetLauncher</Product>
     <Copyright>Copyright ©  2020</Copyright>
+    <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
     <DebugType>full</DebugType>

+ 1 - 0
BepInEx.Patcher/BepInEx.Patcher.csproj

@@ -12,6 +12,7 @@
     <DebugSymbols>true</DebugSymbols>
     <OutputPath>..\bin\patcher\</OutputPath>
     <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
+    <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
   </PropertyGroup>
   <PropertyGroup>
     <StartupObject>BepInEx.Patcher.Program</StartupObject>

+ 1 - 0
BepInEx.Preloader.Core/BepInEx.Preloader.Core.csproj

@@ -5,6 +5,7 @@
     <Product>BepInEx.Preloader.Core</Product>
     <Copyright>Copyright ©  2020</Copyright>
     <OutputPath>..\bin\</OutputPath>
+    <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
     <DebugType>full</DebugType>

+ 1 - 0
BepInEx.Preloader.Unity/BepInEx.Preloader.Unity.csproj

@@ -5,6 +5,7 @@
     <Product>BepInEx.Preloader.Unity</Product>
     <Copyright>Copyright ©  2020</Copyright>
     <OutputPath>..\bin\</OutputPath>
+    <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
     <DebugType>full</DebugType>

+ 1 - 0
BepInEx.Unity/BepInEx.Unity.csproj

@@ -5,6 +5,7 @@
     <Product>BepInEx.Unity</Product>
     <Copyright>Copyright ©  2020</Copyright>
     <OutputPath>..\bin\Unity\</OutputPath>
+    <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
     <DebugType>full</DebugType>