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85ee88e1ca

+ 38 - 14
BepInEx.Patcher/BepInEx.Patcher.csproj

@@ -1,5 +1,6 @@
 <?xml version="1.0" encoding="utf-8"?>
 <Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <Import Project="..\packages\ILRepack.2.0.15\build\ILRepack.props" Condition="Exists('..\packages\ILRepack.2.0.15\build\ILRepack.props')" />
   <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
   <PropertyGroup>
     <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -8,7 +9,7 @@
     <OutputType>Exe</OutputType>
     <RootNamespace>BepInEx.Patcher</RootNamespace>
     <AssemblyName>BepInEx.Patcher</AssemblyName>
-    <TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
+    <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
     <FileAlignment>512</FileAlignment>
     <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
     <TargetFrameworkProfile />
@@ -17,14 +18,15 @@
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
     <PlatformTarget>AnyCPU</PlatformTarget>
-    <DebugSymbols>true</DebugSymbols>
-    <DebugType>full</DebugType>
+    <DebugSymbols>false</DebugSymbols>
+    <DebugType>none</DebugType>
     <Optimize>false</Optimize>
     <OutputPath>..\bin\</OutputPath>
     <DefineConstants>DEBUG;TRACE</DefineConstants>
     <ErrorReport>prompt</ErrorReport>
     <WarningLevel>4</WarningLevel>
     <Prefer32Bit>false</Prefer32Bit>
+    <GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
   </PropertyGroup>
   <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
     <PlatformTarget>AnyCPU</PlatformTarget>
@@ -37,11 +39,9 @@
     <Prefer32Bit>false</Prefer32Bit>
   </PropertyGroup>
   <ItemGroup>
-    <Reference Include="Costura, Version=2.0.0.0, Culture=neutral, PublicKeyToken=9919ef960d84173d, processorArchitecture=MSIL">
-      <HintPath>..\packages\Costura.Fody.2.0.0\lib\net452\Costura.dll</HintPath>
-    </Reference>
     <Reference Include="Mono.Cecil, Version=0.10.0.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
-      <HintPath>..\packages\Mono.Cecil.0.10.0\lib\net40\Mono.Cecil.dll</HintPath>
+      <HintPath>..\packages\Mono.Cecil.0.10.0\lib\net35\Mono.Cecil.dll</HintPath>
+      <Private>True</Private>
     </Reference>
     <Reference Include="System" />
     <Reference Include="System.Core" />
@@ -53,14 +53,26 @@
   <ItemGroup>
     <Compile Include="Program.cs" />
     <Compile Include="Properties\AssemblyInfo.cs" />
+    <Compile Include="Resources.Designer.cs">
+      <AutoGen>True</AutoGen>
+      <DesignTime>True</DesignTime>
+      <DependentUpon>Resources.resx</DependentUpon>
+    </Compile>
   </ItemGroup>
   <ItemGroup>
     <None Include="packages.config" />
   </ItemGroup>
   <ItemGroup>
-    <Content Include="FodyWeavers.xml">
-      <SubType>Designer</SubType>
-    </Content>
+    <EmbeddedResource Include="Resources.resx">
+      <Generator>ResXFileCodeGenerator</Generator>
+      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
+    </EmbeddedResource>
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="Resources\0Harmony.dll" />
+  </ItemGroup>
+  <ItemGroup>
+    <None Include="Resources\BepInEx.dll" />
   </ItemGroup>
   <Import Project="..\BepInEx.Common\BepInEx.Common.projitems" Label="Shared" />
   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
@@ -68,9 +80,21 @@
     <PropertyGroup>
       <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them.  For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
     </PropertyGroup>
-    <Error Condition="!Exists('..\packages\Costura.Fody.2.0.0\build\Costura.Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.2.0.0\build\Costura.Fody.targets'))" />
-    <Error Condition="!Exists('..\packages\Fody.3.0.3\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.3.0.3\build\Fody.targets'))" />
+    <Error Condition="!Exists('..\packages\ILRepack.2.0.15\build\ILRepack.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\ILRepack.2.0.15\build\ILRepack.props'))" />
+    <Error Condition="!Exists('..\packages\ILRepack.MSBuild.Task.1.0.9\build\ILRepack.MSBuild.Task.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\ILRepack.MSBuild.Task.1.0.9\build\ILRepack.MSBuild.Task.targets'))" />
+  </Target>
+  <!-- ILRepack -->
+  <Target Name="AfterBuild">
+    <Move SourceFiles="$(OutputPath)\$(AssemblyName).exe" DestinationFiles="$(OutputPath)\$(AssemblyName)1.exe" />
+    <ItemGroup>
+      <InputAssemblies Include="$(OutputPath)\$(AssemblyName)1.exe" />
+      <InputAssemblies Include="$(OutputPath)\Mono.Cecil.dll" />
+    </ItemGroup>
+    <ILRepack Parallel="true" Internalize="true" DebugInfo="true" PrimaryAssemblyFile="$(OutputPath)\$(AssemblyName)1.exe" InputAssemblies="@(InputAssemblies)" TargetKind="Exe" TargetPlatformVersion="v2" OutputFile="$(OutputPath)\$(AssemblyName).exe" />
+    <Delete Files="@(InputAssemblies)" />
+    <Delete Files="$(OutputPath)\0Harmony.dll" />
+    <Delete Files="$(OutputPath)\BepInEx.dll" />
   </Target>
-  <Import Project="..\packages\Costura.Fody.2.0.0\build\Costura.Fody.targets" Condition="Exists('..\packages\Costura.Fody.2.0.0\build\Costura.Fody.targets')" />
-  <Import Project="..\packages\Fody.3.0.3\build\Fody.targets" Condition="Exists('..\packages\Fody.3.0.3\build\Fody.targets')" />
+  <!-- /ILRepack -->
+  <Import Project="..\packages\ILRepack.MSBuild.Task.1.0.9\build\ILRepack.MSBuild.Task.targets" Condition="Exists('..\packages\ILRepack.MSBuild.Task.1.0.9\build\ILRepack.MSBuild.Task.targets')" />
 </Project>

+ 0 - 4
BepInEx.Patcher/FodyWeavers.xml

@@ -1,4 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Weavers>
-  <Costura />
-</Weavers>

+ 23 - 28
BepInEx.Patcher/Program.cs

@@ -1,12 +1,8 @@
-using BepInEx.Common;
-using Mono.Cecil;
+using Mono.Cecil;
 using Mono.Cecil.Cil;
 using System;
-using System.Collections.Generic;
 using System.IO;
 using System.Linq;
-using System.Reflection;
-using System.Text;
 
 namespace BepInEx.Patcher
 {
@@ -22,34 +18,33 @@ namespace BepInEx.Patcher
 
         static void Main(string[] args)
         {
-            string unityOutputDLL = Path.GetFullPath(@"KoikatuTrial_Data\Managed\UnityEngine.dll");
+            string managedDir = Environment.CurrentDirectory + @"\KoikatuTrial_Data\Managed";
+            if (!Directory.Exists(managedDir))
+                Error($"\"{managedDir}\" not found.");
+
+            string unityOutputDLL = Path.GetFullPath($"{managedDir}\\UnityEngine.dll");
             if (!File.Exists(unityOutputDLL))
                 Error("\"UnityEngine.dll\" not found.");
 
-            string unityOriginalDLL = Path.GetFullPath(@"KoikatuTrial_Data\Managed\UnityEngine.dll.bak");
+            string unityOriginalDLL = Path.GetFullPath($"{managedDir}\\UnityEngine.dll.bak");
             if (!File.Exists(unityOriginalDLL))
                 File.Copy(unityOutputDLL, unityOriginalDLL);
-            
-
-            string injectedDLL = Path.GetFullPath(@"KoikatuTrial_Data\Managed\BepInEx.dll");
-            if (!File.Exists(unityOutputDLL))
-                Error("\"BepInEx.dll\" not found.");
 
-            string referenceDir = Path.GetFullPath(@"KoikatuTrial_Data\Managed");
+            string harmony = Path.GetFullPath($"{managedDir}\\0Harmony.dll");
+            File.WriteAllBytes(harmony, Resources._0Harmony);
 
+            string injectedDLL = Path.GetFullPath($"{managedDir}\\BepInEx.dll");
+            File.WriteAllBytes(injectedDLL, Resources.BepInEx);
 
             var defaultResolver = new DefaultAssemblyResolver();
-            defaultResolver.AddSearchDirectory(referenceDir);
-            
-            AssemblyDefinition unity = AssemblyDefinition.ReadAssembly(unityOriginalDLL, new ReaderParameters
-            {
-                AssemblyResolver = defaultResolver
-            });
-            AssemblyDefinition injected = AssemblyDefinition.ReadAssembly(injectedDLL, new ReaderParameters
+            defaultResolver.AddSearchDirectory(managedDir);
+            var rp = new ReaderParameters
             {
                 AssemblyResolver = defaultResolver
-            });
+            };
 
+            AssemblyDefinition unity = AssemblyDefinition.ReadAssembly(unityOriginalDLL, rp);
+            AssemblyDefinition injected = AssemblyDefinition.ReadAssembly(injectedDLL, rp);
 
             InjectAssembly(unity, injected);
             
@@ -62,17 +57,17 @@ namespace BepInEx.Patcher
             var originalInjectMethod = injected.MainModule.Types.First(x => x.Name == "Chainloader")
                 .Methods.First(x => x.Name == "Initialize");
 
-            var injectMethod = unity.MainModule.Import(originalInjectMethod);
+            var injectMethod = unity.MainModule.ImportReference(originalInjectMethod);
 
             var sceneManager = unity.MainModule.Types.First(x => x.Name == "Application");
 
-            var voidType = unity.MainModule.Import(typeof(void));
+            var voidType = unity.MainModule.ImportReference(typeof(void));
             var cctor = new MethodDefinition(".cctor",
-                Mono.Cecil.MethodAttributes.Static
-                | Mono.Cecil.MethodAttributes.Private
-                | Mono.Cecil.MethodAttributes.HideBySig
-                | Mono.Cecil.MethodAttributes.SpecialName
-                | Mono.Cecil.MethodAttributes.RTSpecialName,
+                MethodAttributes.Static
+                | MethodAttributes.Private
+                | MethodAttributes.HideBySig
+                | MethodAttributes.SpecialName
+                | MethodAttributes.RTSpecialName,
                 voidType);
 
             var ilp = cctor.Body.GetILProcessor();

+ 83 - 0
BepInEx.Patcher/Resources.Designer.cs

@@ -0,0 +1,83 @@
+//------------------------------------------------------------------------------
+// <auto-generated>
+//     This code was generated by a tool.
+//     Runtime Version:4.0.30319.42000
+//
+//     Changes to this file may cause incorrect behavior and will be lost if
+//     the code is regenerated.
+// </auto-generated>
+//------------------------------------------------------------------------------
+
+namespace BepInEx.Patcher {
+    using System;
+    
+    
+    /// <summary>
+    ///   A strongly-typed resource class, for looking up localized strings, etc.
+    /// </summary>
+    // This class was auto-generated by the StronglyTypedResourceBuilder
+    // class via a tool like ResGen or Visual Studio.
+    // To add or remove a member, edit your .ResX file then rerun ResGen
+    // with the /str option, or rebuild your VS project.
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
+    internal class Resources {
+        
+        private static global::System.Resources.ResourceManager resourceMan;
+        
+        private static global::System.Globalization.CultureInfo resourceCulture;
+        
+        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
+        internal Resources() {
+        }
+        
+        /// <summary>
+        ///   Returns the cached ResourceManager instance used by this class.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Resources.ResourceManager ResourceManager {
+            get {
+                if (object.ReferenceEquals(resourceMan, null)) {
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BepInEx.Patcher.Resources", typeof(Resources).Assembly);
+                    resourceMan = temp;
+                }
+                return resourceMan;
+            }
+        }
+        
+        /// <summary>
+        ///   Overrides the current thread's CurrentUICulture property for all
+        ///   resource lookups using this strongly typed resource class.
+        /// </summary>
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
+        internal static global::System.Globalization.CultureInfo Culture {
+            get {
+                return resourceCulture;
+            }
+            set {
+                resourceCulture = value;
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized resource of type System.Byte[].
+        /// </summary>
+        internal static byte[] _0Harmony {
+            get {
+                object obj = ResourceManager.GetObject("_0Harmony", resourceCulture);
+                return ((byte[])(obj));
+            }
+        }
+        
+        /// <summary>
+        ///   Looks up a localized resource of type System.Byte[].
+        /// </summary>
+        internal static byte[] BepInEx {
+            get {
+                object obj = ResourceManager.GetObject("BepInEx", resourceCulture);
+                return ((byte[])(obj));
+            }
+        }
+    }
+}

+ 68 - 0
BepInEx.Patcher/Resources.resx

@@ -0,0 +1,68 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+    <xsd:element name="root" msdata:IsDataSet="true">
+      <xsd:complexType>
+        <xsd:choice maxOccurs="unbounded">
+          <xsd:element name="metadata">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" />
+              </xsd:sequence>
+              <xsd:attribute name="name" use="required" type="xsd:string" />
+              <xsd:attribute name="type" type="xsd:string" />
+              <xsd:attribute name="mimetype" type="xsd:string" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="assembly">
+            <xsd:complexType>
+              <xsd:attribute name="alias" type="xsd:string" />
+              <xsd:attribute name="name" type="xsd:string" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="data">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+              <xsd:attribute ref="xml:space" />
+            </xsd:complexType>
+          </xsd:element>
+          <xsd:element name="resheader">
+            <xsd:complexType>
+              <xsd:sequence>
+                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+              </xsd:sequence>
+              <xsd:attribute name="name" type="xsd:string" use="required" />
+            </xsd:complexType>
+          </xsd:element>
+        </xsd:choice>
+      </xsd:complexType>
+    </xsd:element>
+  </xsd:schema>
+  <resheader name="resmimetype">
+    <value>text/microsoft-resx</value>
+  </resheader>
+  <resheader name="version">
+    <value>2.0</value>
+  </resheader>
+  <resheader name="reader">
+    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <resheader name="writer">
+    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </resheader>
+  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
+  <data name="BepInEx" type="System.Resources.ResXFileRef, System.Windows.Forms">
+    <value>..\bin\BepInEx.dll;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </data>
+  <data name="_0Harmony" type="System.Resources.ResXFileRef, System.Windows.Forms">
+    <value>..\bin\0Harmony.dll;System.Byte[], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+  </data>
+</root>

+ 3 - 3
BepInEx.Patcher/packages.config

@@ -1,6 +1,6 @@
 <?xml version="1.0" encoding="utf-8"?>
 <packages>
-  <package id="Costura.Fody" version="2.0.0" targetFramework="net452" developmentDependency="true" />
-  <package id="Fody" version="3.0.3" targetFramework="net452" developmentDependency="true" />
-  <package id="Mono.Cecil" version="0.10.0" targetFramework="net452" />
+  <package id="ILRepack" version="2.0.15" targetFramework="net35" />
+  <package id="ILRepack.MSBuild.Task" version="1.0.9" targetFramework="net35" />
+  <package id="Mono.Cecil" version="0.10.0" targetFramework="net35" />
 </packages>

+ 4 - 1
BepInEx.sln

@@ -1,11 +1,14 @@
 
 Microsoft Visual Studio Solution File, Format Version 12.00
 # Visual Studio 15
-VisualStudioVersion = 15.0.27130.2036
+VisualStudioVersion = 15.0.27130.2027
 MinimumVisualStudioVersion = 10.0.40219.1
 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BepInEx", "BepInEx\BepInEx.csproj", "{4FFBA620-F5ED-47F9-B90C-DAD1316FD9B9}"
 EndProject
 Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "BepInEx.Patcher", "BepInEx.Patcher\BepInEx.Patcher.csproj", "{DC89F18B-235B-4C01-AB31-AF40DCE5C4C7}"
+	ProjectSection(ProjectDependencies) = postProject
+		{4FFBA620-F5ED-47F9-B90C-DAD1316FD9B9} = {4FFBA620-F5ED-47F9-B90C-DAD1316FD9B9}
+	EndProjectSection
 EndProject
 Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "BepInEx.Common", "BepInEx.Common\BepInEx.Common.shproj", "{D8DEEEF7-28F5-4F13-A004-C581CE051CDC}"
 EndProject

+ 1 - 1
BepInEx/BepInEx.csproj

@@ -17,7 +17,7 @@
     <PlatformTarget>AnyCPU</PlatformTarget>
     <DebugType>none</DebugType>
     <Optimize>true</Optimize>
-    <OutputPath>..\bin\KoikatuTrial_Data\Managed\</OutputPath>
+    <OutputPath>..\bin\</OutputPath>
     <DefineConstants>TRACE</DefineConstants>
     <ErrorReport>prompt</ErrorReport>
     <WarningLevel>4</WarningLevel>

+ 2 - 2
BepInEx/Chainloader.cs

@@ -56,9 +56,9 @@ namespace BepInEx
 
 				UnityEngine.Object.DontDestroyOnLoad(ManagerObject);
 
-				if (Directory.Exists(Utility.PluginsDirectory))
+				if (Directory.Exists(Common.Utility.PluginsDirectory))
 				{
-					var pluginTypes = TypeLoader.LoadTypes<BaseUnityPlugin>(Utility.PluginsDirectory).ToList();
+					var pluginTypes = TypeLoader.LoadTypes<BaseUnityPlugin>(Common.Utility.PluginsDirectory).ToList();
 
 					BepInLogger.Log($"{pluginTypes.Count} plugins found");
 

+ 2 - 3
BepInEx/Config.cs

@@ -1,5 +1,4 @@
-using BepInEx.Common;
-using System;
+using System;
 using System.Collections.Generic;
 using System.IO;
 using System.Text.RegularExpressions;
@@ -13,7 +12,7 @@ namespace BepInEx
     {
         private static Dictionary<string, Dictionary<string, string>> cache = new Dictionary<string, Dictionary<string, string>>();
 
-        private static string configPath => Path.Combine(Utility.PluginsDirectory, "config.ini");
+        private static string configPath => Path.Combine(Common.Utility.PluginsDirectory, "config.ini");
 
         private static Regex sanitizeKeyRegex = new Regex("[^a-zA-Z0-9]+");