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@@ -148,7 +148,7 @@ namespace BepInEx
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/// <summary>
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/// False if current code is executing on the main unity thread, otherwise True.
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- /// Warning: Will return false before the first frame finishes (i.e. inside plugin Awake and Start methods).
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+ /// Warning: Will return true before the first frame finishes (i.e. inside plugin Awake and Start methods).
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/// </summary>
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/// <inheritdoc />
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public bool InvokeRequired => _mainThread == null || _mainThread != Thread.CurrentThread;
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