|
@@ -2,6 +2,7 @@
|
|
using System.Collections.Generic;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Linq;
|
|
|
|
+using System.Reflection;
|
|
|
|
|
|
namespace BepInEx.Common
|
|
namespace BepInEx.Common
|
|
{
|
|
{
|
|
@@ -78,5 +79,32 @@ namespace BepInEx.Common
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
+
|
|
|
|
+ /// <summary>
|
|
|
|
+ /// Try to resolve and load the given assembly DLL.
|
|
|
|
+ /// </summary>
|
|
|
|
+ /// <param name="name">Name of the assembly. Follows the format of <see cref="AssemblyName" />.</param>
|
|
|
|
+ /// <param name="directory">Directory to search the assembly from.</param>
|
|
|
|
+ /// <param name="assembly">The loaded assembly.</param>
|
|
|
|
+ /// <returns>True, if the assembly was found and loaded. Otherwise, false.</returns>
|
|
|
|
+ public static bool TryResolveDllAssembly(string name, string directory, out Assembly assembly)
|
|
|
|
+ {
|
|
|
|
+ assembly = null;
|
|
|
|
+ string path = Path.Combine(directory, $"{new AssemblyName(name).Name}.dll");
|
|
|
|
+
|
|
|
|
+ if (!File.Exists(path))
|
|
|
|
+ return false;
|
|
|
|
+
|
|
|
|
+ try
|
|
|
|
+ {
|
|
|
|
+ assembly = Assembly.LoadFile(path);
|
|
|
|
+ }
|
|
|
|
+ catch (Exception)
|
|
|
|
+ {
|
|
|
|
+ return false;
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ return true;
|
|
|
|
+ }
|
|
}
|
|
}
|
|
}
|
|
}
|